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Messages - DarkTimmy

Pages: 1 2 3 ... 9
Dialog Extension / Re: Dialog Extension
« on: September 18, 2014, 12:22:51 am »
Hey guys!

To me this is one of the BEST extensions I have ever used. I made Cosmic Clicks in less than 2 weeks and it was mostly due to the fact I could crank out so much dialog in such a short time using this extension. The methods for triggering, entering and overall use are so simple once you do a little dinking around.

Fantastic plugin and I personally recommend a donation to the developer (I did).


Dialog Extension / Re: Dialog Extension
« on: September 17, 2014, 02:05:26 am »
Hi, are there any tutorials out there at all about how to use this extension? I'm more of a creative person so I have next to no clue as to what I'm doing, lol. All in all, it looks totally awesome and would hopefully become a main part of Stencyl itself in future :D

I don't know about tutorials but I just dove in an plugged around with it. As I recall there are a lot of good example in there to get you started. I would consider myself like you a very "creative person" and this was a breeze to use. Not saying you won't have to try some things out but it was pretty logical as I recall (it's been a while).

Also - the devs are SUPER helpful!

Just my 2 cents!


Chit-Chat / Re: Mochi Media Shutting Down
« on: March 16, 2014, 10:25:56 am »
Something really nice about Mochi was the setup and the ease of use. I think the only service I have gotten a decent ad revenue from other than Mochi was from my games on Kongregate. Newgrounds is great for exposure but I don't get a whole lot of ad money there given comparable plays on Mochi or Kongregate.

I should add I have not tried the FGL advertising stuff yet.


Chit-Chat / Re: Mochi Media Shutting Down
« on: March 15, 2014, 07:26:47 pm »
Wow - such sad news. I was making some decent money via Mochi after my sponsorships were said and done. That's quite unfortunate they are shutting down - so abrupt too!

Windows / Mac / Flash / HTML5 / Re: Cosmic Clicks on Newgrounds!
« on: February 04, 2014, 04:06:25 am »
Cosmic Clicks went live on Newgrounds this weekend. It's getting nice reviews and overall I'm super happy about it! Really fun game to make and all done with Stencyl!

Check it out by clicking on the icon below!



Newgrounds link to Cosmic Clicks!

Dialog Extension / Re: Dialog Extension (OpenFL)
« on: February 01, 2014, 06:43:06 pm »
Checked the demo out and this looks really cool. I've got a few questions before I make a decision, though.

Besides the font, can we also customize...
   - The curser at the bottom-right of the dialogue box?
   - Text drawing noises?
   - Controls for progressing dialogue?

I think Justin can answer better but I believe there are options to alter every single thing you just asked about. They are all exposed to customization and you can change the images I am pretty sure. The sounds effects themselves - I dunno but I expect so. Dialog can be positioned and such for sure.



Dialog Extension / Re: [SOLVED] Various Questions
« on: February 01, 2014, 12:35:54 am »
Sent you my Skype!

Dialog Extension / Re: [SOLVED] Various Questions
« on: February 01, 2014, 12:14:29 am »
Hmmm - maybe that wasn't what you meant! HAHAHA

Dialog Extension / Re: [SOLVED] Various Questions
« on: February 01, 2014, 12:01:39 am »
You could try using this code to end dialog prematurely. Just throw this in before the scene changes. I threw in a check so it should be fine even if dialog isn't running, too.

Code: [Select]
if(Dialog.dialogBoxes.length > 0)
Dialog.dialogBoxes.splice(0, Dialog.dialogBoxes.length);

Just make a code block and drop this in? I'll check it out right now!



Dialog Extension / Re: [SOLVED] Various Questions
« on: January 31, 2014, 09:25:06 pm »
had a question about this.

I have a scene where I allow the player to leave in the middle of a dialog. When the player leaves the scene in the middle and returns it seems that the dialog resumes where it left off AS WELL AS starting over. The result is a bunch of overlapping text.

Is there anyway to clear that out completely so it doesn't happen?



Windows / Mac / Flash / HTML5 / Re: New game - Scrap Metal
« on: January 12, 2014, 07:54:22 pm »
Cool, it's like rockem sockem robots in flash version! So is there a career mode and a scrap metal world title belt?

Yep, there will be belts and a series of matches towards the title! That what I'm working on right now in fact!


Windows / Mac / Flash / HTML5 / Re: Hidden Valley Ninja
« on: January 11, 2014, 04:08:28 pm »
I didn't see that on your game or any of my games on FGL. I created some custom graphics for my loading bar in Stencyl too.

I wonder if it could be something to do with the way you coded your scene. It's a long, ,long shot but i did have some issues on Boss 101 with the way things were loaded up. Sometimes there were no problems but other times a butterfly would fart in Japan and Stencyl wouldn't load. HAAAAAAAAAAAA!!!


Windows / Mac / Flash / HTML5 / Re: New game - Scrap Metal
« on: January 11, 2014, 04:00:07 pm »
Looks awesome Tim. From the screenshot, it looks like a 10 part rock-paper-scissors robo duel... rockin! Looking forward to trying it out.

YOU KNOW WHAT'S UP PAPA!!! That's exactly what it is! You can take other robots arms and upgrade yourself. There's stats and KNOCKOUTS TOO! HAHAHA

Thanks man - I'll keep you all posted on the progress. It's a lot of fun so far!



Windows / Mac / Flash / HTML5 / Re: Hidden Valley Ninja
« on: January 11, 2014, 02:56:09 am »
Really nice and I commented on it on the FGL forums. Personally I think this is quite the achievement in ANY engine. You should be really proud of what you have going.

Overall - a you might have something really special with the game and you certainly have a bright future as a game maker. Keep at it!



Windows / Mac / Flash / HTML5 / New game - Scrap Metal
« on: January 11, 2014, 02:26:48 am »
Introducing SCRAP METAL – Donley Time Foundation’s latest game!

Have you ever wanted to manage a Robot Fighter? Maybe win a Robot Fighter Championship perhaps? WELL NOW YOU CAN! Soon you will have your own fighter! YES YOU! Manage him, train him and WIN PRIZES AND UPGRADES!!

Big thanks to Jumping Joe Mad who provided the awesome name for this game (he also named your fav and mine  Boss 101)
Excited! You should be! More news coming and in the meantime – enjoy this very first screen screenshot. Thank you and more to come!


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