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Messages - sparttenomega

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1
Windows / Mac / Flash / HTML5 / E-Elementals - Out Now On Steam!
« on: July 15, 2022, 07:14:21 pm »

E-Elementals is on Steam! I created the first version of this game back in 2019, and it was actually featured on the front page of Newgrounds for a short time. I've been busy with life since then but now I finally got a chance to release it on Steam.  This version has a lot of improvements in terms of UI and visuals.  This was my first game, so there are a lot things that could have been better, but most people that played it thought the story was good. My next game will have an even better story :D  ;)

Here is the link to the Steam page: https://store.steampowered.com/app/2072330/EElementals/





In E-Elementals you will play as E-Elemental 1k7. E-Elementals are advanced bots that are tasked with doing a variety of different tests and trials. Initially the tests seem normal, but 1k7 will quickly learn the truth behind them...

2
Windows / Mac / Flash / HTML5 / [Removed]
« on: July 24, 2015, 04:46:13 pm »
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3
Level:     WARN
When:      2014-12-13 16:11:31
From:      stencyl.sw.editors.snippet.designer.Block

This kind of block does not exist: int
(I think) this means you have placed a block in one of your behaviors, that has been removed in a newer version. I'm not sure which block this is referring to, but if you're behaviors are still working as expected it's nothing to worry about anyway.

Quote

Level:     WARN
When:      2014-12-13 16:19:58
From:      stencyl.sw.loc.LanguagePack

Missing: event.helper.thisactor.help
This is a harmless bug: a block doesn't have a help text defined. I'll fix this.

Quote
Level:     ERROR
When:      2014-12-13 16:15:38
From:      stencyl.sw.util.FileHelper

Failed to delete file or directory: C:\Users\spart_000\AppData\Roaming\Macromedia\Flash Player\Logs\flashlog.txt
It's trying to delete the flashlog.txt file which is where the log from the Flash Player is written to. It's probably nothing to worry about either, but I'm wondering why (and where in the code) it's doing that. Could you post your full logs (Debug -> Logs -> Generate Logs)?

Thanks for explaining each error in detail that helps a lot. I thought I already attached the logs in my first post, but I'll  post them again if you want them.

4
Quote
The only cause I can guess is that the new log viewer just brings up extra hidden errors that  the 3.1 log viewer didn't.
I think this is the case.  Generally, as long as Stencyl is working properly, you don't need to pay attention to errors.

Yeah I guess that makes sense. If everyone here is saying not to worry I guess I shouldn't. Thanks for the help.

5
Well I THINK you could ignore them for now..... but if you come across any problems remember to write back here :) .


So you are sure these errors won't cause any future problems? Do you know what these errors mean exactly? They only showed up after I upgraded to 3.2. The only thing I did after upgrading to 3.2 was remove the tile api extension since it conflicted with the new built in tile api. When I was using 3.1 I never received any errors/warnings in the console so there has to be some underlying reason as to why new ones are popping up. The only cause I can guess is that the new log viewer just brings up extra hidden errors that  the 3.1 log viewer didn't.

6
Are you having any problems with your game so far ??? ?

No the game works the same as it did in 3.1 before I have upgraded. I'm just worried my game might end up corrupt or something if I ignore these new errors in the console.

7
Hello, I have Just recently upgraded to version 3.2 and have had to some minor problems when transitioning, but I've managed to fix most of them. Recently I have noticed in the compiler I have been get warnings about missing blocks and events. Scenes still load perfectly and I can edit stuff but I still receive these errors. These three lines are the ones that I commonly get.

Level:     WARN
When:      2014-12-13 16:11:31
From:      stencyl.sw.editors.snippet.designer.Block

This kind of block does not exist: int

Level:     WARN
When:      2014-12-13 16:19:58
From:      stencyl.sw.loc.LanguagePack

Missing: event.helper.thisactor.help

Level:     ERROR
When:      2014-12-13 16:15:38
From:      stencyl.sw.util.FileHelper

Failed to delete file or directory: C:\Users\spart_000\AppData\Roaming\Macromedia\Flash Player\Logs\flashlog.txt


I don't know if these are harmless or not so I thought I'd ask and be safe. The full logs are attached below. Thanks in advance for anyone who helps.

8
Ask a Question / Re: Error within my code. Not sure why.
« on: December 02, 2014, 08:29:39 pm »
It seems that you have a undefined value in your scene event code. Check your event code for any missing values or an actor that is killed and is still referenced within the code.

9
Windows / Mac / Flash / HTML5 / Re: SocioPath - not just a game
« on: August 25, 2014, 09:10:06 pm »
This looks nice the demo was pretty interesting.  Although I found the car part to be a little tedious.

10
On my computer/mac is the game not laggy, i think it is your computer, the performance is very good, no problems there :)
Ok thanks i guess my computer is just kinda slow,glad it isnt the game though.
I didn't encounter lag. I did get a ~3 second freeze though when I was on the second floor in the first room.

I noticed console errors when I was in the first room which you should fix. Some typos in the dialogues as well.

The story started off fine, but it got a little out there near the end. How can this rival clan sneak in unnoticed and basically slaughter the village. I thought they use to be equal in strength, I guess the home clan slacked off in training the past couple of years, lol.

I would show more enemies and casualties. It makes it a bit more realistic. Or maybe there was a mole the the village.
Well i kinda meant to have it like that.The assassin guy that sneaked in is supposed be like one of the best at sneaking in places.Which was to show that the other clan is gaining power.I also was gonna plan to have an invasion take place and the player would have to fight out the village or something.I don't know im still messing around with stuff,but thanks for the feedback.

11
Windows / Mac / Flash / HTML5 / Neskryne-Adventure Platformer game DEMO
« on: November 22, 2012, 08:57:58 pm »
Hey everyone i just decided to upload a short demo of the 1st level of my game.Weird thing is that it's kinda laggy for me but it may just be my computer.Anyway Neskryne is a Adventure/Platformer/Puzzle game I've been working on for a couple months.The demo doesn't show off any cool platform stuff or puzzles it just kinda starts the story.The more cool stuff will happen later in the game.Also I'd appreciate any feedback,especially info on whether the game was laggy or not for you. :)
Controls
 WASD keys
http://www.stencyl.com/game/play/15732

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Ask a Question / Re: Why does Stencyl randomly not work right?
« on: October 30, 2012, 03:15:37 pm »
I suggest refreshing more often (ctrl+r) . I found that sometimes stencyl doesn't update changes you have made and refreshing usually fixes that.Other then that i have no idea what may help.

13
Ask a Question / Re: How do you make crushers? or a crushing behavior?
« on: April 06, 2012, 08:35:02 pm »
Im just taking a guess here,but maybe you could just fake it crushing the player by restarting the scene once the thing hits the top of the player.I believe that's what may be happening in the game you said had crusher type things.

14
Ask a Question / Re: How to make rotation on objects look cleaner?
« on: April 05, 2012, 04:45:18 pm »
Ah i fixed it, one of my behaviors was messing it up.

15
Ask a Question / How to make rotation on objects look cleaner?
« on: April 05, 2012, 04:31:06 pm »
So im making a physics based platformer and i have 32x32 size blocks that can be pushed or knocked over.I checked the option for them to rotate to have more realistic physics,but when the blocks rotate the edge of the block start to look all fuzzy and weird.Is this supposed to happen or is this some rare problem.Any help would be much appreciated.

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