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Messages - KreationsDesign

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well good job keep it up ! good luck on the next one

good job! so the 11,500+ is just ios ? or does it include android downloads ?

iPhone / iPad / Android / Re: Escape From The Police
« on: September 12, 2013, 11:34:49 am »
Well now that someone brought it up lol I should also comment on the marketing aspect. If you want your game to be successful most of the efforts should go to marketing. There my be people who will disagree but its better to have a game that is solid and some good marketing than a good game with none.

Its still possible, if your game is just so amazing that people will start talking about it and downloading it... but if you really want to make money off your games I would say take the time to market your app. This can be very expensive especially if you do not know anything about marketing.

Also the app icon is very important because it is what people see first. Also take into consideration your keywords.

iPhone / iPad / Android / Re: Escape From The Police
« on: September 12, 2013, 07:46:12 am »
Game is fun. What do you mean why you don't have downloads ? Did you think you would just get a bunch of downloads by simply uploading the game to google play ?

You can still develop your game but you will not be able to export it and upload it to the app store without having a stencyl license

iPhone / iPad / Android / Re: Existence Invaders
« on: September 04, 2013, 05:15:20 am »
Thats what I thought at first but just clicking it I didn't notice a difference so I went ahead and completed the download. I already had the pig game so I uninstalled it and reinstalled it. Yes I gave you a rating.

iPhone / iPad / Android / Re: Existence Invaders
« on: September 03, 2013, 11:01:29 am »
When you download the other games for the free power ups does it actually work ? I downloaded 2 of the games but I cannot tell if I got any power ups ? Does it actually know if the download of the games was successful and then give the user the power up or it is just to get people to download the other games ?

iPhone / iPad / Android / Re: Shoot'n'Roll Carnival (IOS - ANDROID - FLASH)
« on: September 03, 2013, 09:50:58 am »
Tried to install play it on my galaxy s4 but it just gives me a black screen and after about 10 seconds the app quits. For some reason it seems about 70% of the stencyl games I got on google play do that. I am not sure why because they usually work on my galaxy s2.

fun game. works on my galaxy s2 but not on my galaxy s4. It weird though I have downloaded almost 15 android games made with stencyl and on my s4 only about 5 of them work on my s4. I don't know if this is because of the graphics or scene size maybe but I get a black screen for a few seconds and then the app closes.

Ask a Question / Help! Delete a Re-scaled Actor, but not the Original!!!
« on: August 13, 2013, 08:43:21 am »
My  Menu is setup so that when you click the Actor (animated), the game pauses and a popup appears. In that Popup there's the same actor but re-sized (used Grow).

My problem is when i close the popup, i can't kill the Re-sized actor without killing the original.

I tried setting the Re-sized Actor to an Attribute then killing it, but doesn't seem to do anything.

Thanks in advance.

Fixed Bugs (3.x) / Re: Android Back Button?
« on: August 07, 2013, 09:35:19 am »
Same here

Ask a Question / Re: Android game need quit button
« on: August 07, 2013, 09:35:05 am »
I am wondering the same thing...

Old Questions (from 1.x/2.x) / Re: Swipe Menu gets stuck
« on: July 30, 2013, 07:36:53 am »
It has been a while now and still not been able to solve this issue how about you ?

It gets locked on a position on the screen and when you swipe left or right it will still lock onto the current position.

Fixed Bugs (3.x) / Re: Swipe issues. (Android)
« on: July 30, 2013, 07:34:04 am »
I had the same issue and I needed to have enable gestures on android to get it to work.

Old Questions (from 1.x/2.x) / Re: Flip Orientation
« on: July 03, 2013, 05:02:35 pm »
anyone have any idea how to do this ?

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