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Messages - PoseMotion

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1
Completed / Re: Detect if Xcode Command Line Tools is installed (or not)
« on: August 18, 2015, 10:37:51 pm »
Actually, you can just check for the version number. In the Terminal, it's done like this...
Quote
$ xcode-select -version
It will return...
Quote
xcode-select version 2339.
At least some sort of version number if it's installed.

In your code, you should be able to run a terminal command that does this silently without actually opening the terminal and reading/checking for a version number.  All I have is the command line tools installed in 10.6.8 and 10.10.5. The terminal command works on both. ;)

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Ask a Question / Re: Stencyl Requiremets
« on: July 07, 2015, 09:35:45 pm »
Stencyl as a toolset runs just fine all the way back to Leopard (I understand what you mean by it - liked it a lot and ran it for the longest time before I was forced to update), but most people who use Stencyl on a Mac use it to publish to iOS, and Apple forces you to use their current OS or one version back. Planned obsolescence, even if they're no longer charging for upgrades.

Ditto for XP. Stencyl still runs fine on XP (at least in the XP VM I have).
Thanks for the reply Jon!

I do know what you're talking about. I currently compile my apps on OS X 10.6.8 but have to sign them on OS X 10.9 or better before sending them to the app store. It is annoying but that's my current method around the issue of still supporting Snow Leopard and up.

I was just surprised when I tried to install Stencyl on 10.6.8 and found out that I couldn't. I do have it installed on 10.10 now, it's just I hardly use it unless I'm signing an app. I guess I'll have to if I want to use Stencyl.

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Ask a Question / Stencyl Requiremets
« on: July 07, 2015, 03:36:03 pm »
It's been a while since I used Stencyl but it looks like the requirements keep going up. I use to run this on Snow Leopard. As a developer I still compile all my apps on Snow Leopard and XP. There's just too many people who prefer these operating systems, as do I.

As a developer familiar with OS X, what's new in Stencyl that can not be done in Snow Leopard?

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Windows / Mac / Flash / HTML5 / Re: Dangerous Dungeons!
« on: August 21, 2011, 12:08:54 am »
Awesome game and nicely done!  :D

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I'm a long time user of Moho/AnimeStudio. Your sprites might look better (sharper and less blurry) if you export without anti-aliasing, with a RGB 255 0 255 background. Then you set that color as the transparent color in the game editor. ;)

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