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Messages - softsound

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Okay, I just made a new scene then since the scene tile size was grayed out. Thanks, that was the problem.

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See I'm having this issue...


My tiles are all changing into one tile and resizing kind of to the right size.

I'm guessing this is because I'm trying to use 64x64 tiles.
All the tiles come from one tile sheet but resize to 32x32 in the scene.
All the tiles are 64x64, I also made sure not to overlap them in the scene.
My actor(Pig) is the size my tiles should be but my tiles keep resizing to 32x32.


I've checked the sizing and looks fine to me.

So what am I missing?
Is 64x64 not supported, if not why? I know it's not the most common size for tiles...But I'd be surprised if this engine didn't support it.

I'm using Stencyl 2.20.0...

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Thank you, it makes sense the draw_text would go in the draw event.

Ah, now I have it working.

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Resolved Questions / How do you get mouse hover to work? *Solved
« on: June 23, 2013, 09:26:39 pm »
Sorry I'm quite new, I'm trying to have a if mouse over then, make the image negative statement work but I'm not getting the mouse hover to work.

I'm using this and thinking my logic is okay. But please correct me if I'm wrong!


I, uh, am not sure how the debugging works...

At first I was using a transparent image but thought that might be affecting my mouse click so I switched the image to a image without transparency and didn't see any improvements.

Do I need to set up collisions for the mouse somehow? I'm not sure how that would work...

I even changed the mouse to if mouse down (just the regular mouse down -  no mouse down on self or anything) and can't get anything to work...

The actor with the code is in the scene, I can see it when I run the game.

I didn't see anything useful on the Controls page for the Stencylpedia...

Also all the code above is in the event for the actor and I'm using  2.2.0 the free version on Windows 7 64bit if that makes any difference...?

I know I'm only supposed to bring up one problem but...
I'm also having this strange issue where my code blocks are not sticking together. I can't get the white line to show up indicting the block will snap together... I took apart the code above earlier and can't get it to stick back together. I've tried reloading stencyl and I've saved multiple times but I can't seem to get it to stick back together.... See I going to try this code in a different actor, but if I can't get it to stick together I'm rather stuck. I suppose I could just create a new game since I've not gotten far anyway but I would much rather find out how to solve this problem.

So, uh, how would I go about fixing this?

I've dragged the code block around quite a bit and can't get the snap to work. :(

...Or perhaps what would be a better way to do what I'm trying to do?

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