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Messages - Deathlock

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1
Game Art / Re: Non-Pixel Art Thread
« on: August 05, 2013, 03:57:14 pm »
I like the smooth animation in the beginning, though the last few frames where his head gets a bit larger looks strange.

2
Game Art / Re: I'm horrid at drawing tilesets
« on: August 02, 2013, 11:14:55 pm »
Alongside what Zikkurat said, the high contrast you have can be a nuisance on the eyes.


I've given you an example of what a better looking palette would look like (note, that what I've done is far from perfect but it's a good example of what I'm saying). A good palette will allow you to blend the environment nicely together. I'd also get rid of the outline you have on the other two, or make it less obvious as it tends to clutter with the rest of the tile.

Now for the grass, avoid pillow shading (as in shading from the edges in). It doesn't make the grass look, well.. grassy. Try defining the texture on the grass, rather than making it look like jelly.

Hope this helps, keep up the good work.

3
Windows / Mac / Flash / HTML5 / Re: Until Dawn
« on: August 02, 2013, 10:46:22 pm »
Quite a good game, I did enjoy the atmosphere the game provided. Some of the animations could use some work, though I'm probably just nitpicking here. Oh, the background music makes me feel so peaceful, even when I got killed.

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