Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Vanz

Pages: 1
1
Ask a Question / Re: how can I use Unicode in stencyle?
« on: June 14, 2014, 06:22:11 am »
Where can I find the Example for this unicode function?

Thanks.

2
Really impressed by your work, And by Stencyl's capability.
Good luck to you!

3
Old Bugs (3.x) / iOS Device Test shows weird block on screen
« on: March 01, 2014, 03:57:10 am »
Hello,

I got this grey block at the upper left corner of the screen every time, every project on iOS Device test.
Is this Bug or my iPhone 5's Problem?

Any comments will be appreciated.

(Screenshot included)

4
Resolved Questions / iOS Accelerometer won't work on 3.0 (Solved!)
« on: February 28, 2014, 04:12:16 pm »
Anybody tried Accelerometer function in iOS with Stencyl 3.0?

I tried below code to activate the function but it doesn't seem to work.

"set x-speed to x of accelerometer for self"


-------------------------
[Update]

I don't know exactly what I did, But This problem has been resolved.
I deleted other control related behaviour and modified some physics number. And It's working now!

Sorry to distract you guys.

5
Old Questions (from 1.x/2.x) / How to change Screen size?
« on: October 14, 2013, 07:22:26 am »
Hi,

Is there any way to change screen size to wide screen?
I tried to build an iOS game but it was 4:3 ratio which doesn't fit into wide screen for iPhone5.

What I've tried was to change screen size at the game setting.
But it does not affect to screen bounds.

Any ideas?

6
Old Questions (from 1.x/2.x) / Re: iOS7 and Xcode5
« on: October 11, 2013, 11:34:43 pm »
Thank you Jonathan. I got it solved.

I found a posting at the OpenFL forum that I should change C++ Compiler in the build setting as Default compiler(Apple LLVM 5.0) to build iOS 7 App.

and, It solved my case! :D 
So, now I can build stencyl 2.x Game with xCode5.

(But I had to input MAC address like 02:00:00:00:00:00 which is not mine. Little weird But it works.)

7
Old Questions (from 1.x/2.x) / Re: iOS7 and Xcode5
« on: September 29, 2013, 04:39:28 pm »
That's besides the point. You don't need the latest Xcode to reach the latest version of iOS. This is an unfortunately common misconception.

I have an error message like "No provisioned iOS devices are available with a compatible iOS version." when I try to build for iOS7 device with xCode 4.6.2.


But iOS 6 Device was no problem with same setting.
So I thought that I maybe have to upgrade to Xcode 5.

Am I missing something?


Thank you.

8
Old Questions (from 1.x/2.x) / Re: iOS7 and Xcode5
« on: September 19, 2013, 10:31:45 pm »
Thank you for your reply.

So, If it's true, seems like only subscribed users can make iOS7 compatible games.
I hope Jonathan could reconsider this decision.

But Anyway, I love Stencyl and I would like to subscribe when iOS7 compile becomes official.
 :)

9
Hi,

I met a error message like below when I try to compile with new xCode5 and ios 7 installed iphone 5.
 
clang: error: linker command failed with exit code 1 (use -v to see invocation)


Is there any way to resolve this kind of error?


Thanks. :)


10
Hi, All.

I'm making a Labyrinth like game.
When I set the control method as drag and drop, the ball bounce with tile wall pretty well.
But when it comes to Accelerometer control, It does not bounce.

I also noticed that Stencyl Labyrinth Demo game's actor is not bouncing.


Any ideas for this problem?

Pages: 1