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Messages - bolharr2250

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1
Ask a Question / Re: Switching Controls when Actor Enters a Region?
« on: September 13, 2013, 09:33:43 pm »
When checking your input, just check to see if the actor is in the region and "invert" the actions you typically would do if such is true. For instance:

If Left Is Down:
    If Self is in Region:
        Go Right
    Otherwise:
        Go Left

So where should I put this code? In a behavior for an actor or scene?

2
Ask a Question / Switching Controls when Actor Enters a Region?
« on: September 13, 2013, 09:59:05 am »
Hello! I am wondering if it is possible to change the controls of my character when it enters a region. I already have a behavior that switches the gravity when the actor enters a region, but i need it to invert the controls. Make right-left, left-right, and up-down.  Anyone have any ideas??

3
Ask a Question / Re: Gravity Regions?
« on: September 13, 2013, 09:37:47 am »
Ok Thanks! I had to add the Behavior from inside of the scene inspector menu, but other than that, I got it somewhat working! Of course, theres still some bugs I need to work out, for example, getting the controls to switch, but I should be able to get it.

Below is what I got

Thanks for the help guys!

4
News / Re: StencylForge is down for maintenance
« on: September 12, 2013, 09:09:48 pm »
Can someone tell me when StencylForge will be up ?
Did you even bother to read Jon's post? -_-

I agree, he should read the actual post. But then again, he probably paid a few hundred bucks to get a game dev app, and one of its main features doesn't work. It was frustrating enough for me, and I didn't even buy it yet! But, it will probably be up in a day or two

5
Ask a Question / Re: Gravity Regions?
« on: September 12, 2013, 03:07:53 pm »
So sorry, but I am very confused with this because I do not have much experience with Stencyl, or the Behaviors. I made some changes. I tested the 2 pushes at the bottom, they work fine, but besides that, it does not seem to pop up in the "Customize" tab. I don't really know what I'm doing, if theres any way you can give a slightly more in depth instructions. Thanks so much for your help!

6
Ask a Question / Re: Gravity Regions?
« on: September 12, 2013, 01:42:18 pm »
In your behavior you have two Update events so that can cause problems. The way it is set up right now, since both the updates trigger at the same time (every engine step) then one is always overriding the other. Keep the first Update event, put one push block with the correct general parameters you want then do this : put your "if inside region" block right above the firs push block, within it put a push block with the parameters you want and add a stop block right below this push block. That way when your actor is inside the region the first push is taken into account (the one inside your if statement) and not the second one.

Thanks! I posted my changes below, does that look right, and one quick question, how do I "select" the region in my Events? I have an attribute, but I don't totally understand how to link it with an actual region in the game. any ideas?

PS: I love your games :D

7
Ask a Question / Re: Gravity Regions?
« on: September 12, 2013, 12:52:40 pm »
The default gravity offered by stencyl is scene wide, not actor specific.
You'll have to disable the default gravity to your actors (Actor/Physics/AffectedByGravity?=No) and then use a behavior to simulate it.

I am already using actor specific gravity using the picture below.

I need to know how to set this actor specific gravity differently when they enter a specific region. Thanks for the suggestion though.

8
Windows / Mac / Flash / HTML5 / Re: Void: DEMO
« on: September 12, 2013, 11:08:45 am »
Nice piece of DEMO , would love to try out the full game , good luck !  ;D

Thanks! I am doing some updates today, and I am figuring out how to make special regions that control gravity, for a more space-asteroid field feel.

9
Ask a Question / Gravity Regions?
« on: September 12, 2013, 11:06:28 am »
I'm looking for a way to switch my characters gravity when it enters a region. Ideally, I want every actor to have his/her own gravity, but I am just focusing on regions for now. Can anyone help?

For example, when the actor jumps, it is able to enter a region which flips its gravity. also, how to do the animation for making it upside down would be useful too.

10
Windows / Mac / Flash / HTML5 / Re: Void: DEMO
« on: September 12, 2013, 06:38:54 am »
Just added some new updates! Including:

  • Auto-scrolling
  • Black hole (that chases you)
  • Starting Menu

11
Game Ideas / Re: An Academy for Soul Reapers and Death Monitors?
« on: September 12, 2013, 06:36:55 am »
Sounds pretty cool, but I think MMORPGs are harder to do on Stencyl, but if you have any questions, these forums are an awesome place to ask.

12
Chit-Chat / Portal 2 Music?
« on: September 11, 2013, 03:39:16 pm »
Anyone listen to the amazing Portal 2 music? You can find it on: http://www.thinkwithportals.com/music.php
I love listening to this stuff when coding

My favorite song is in album 3, called "Want You Gone"

What song is your favorite? I

13
Game Ideas / Re: Introducing: Greenie
« on: September 11, 2013, 12:18:28 pm »
I like the overall art. The little green guy seems a little misshapen, but then I have no clue what he is supposed to be. Looks overall pretty good

14
Windows / Mac / Flash / HTML5 / Re: Void: DEMO
« on: September 11, 2013, 12:08:01 pm »
I'm 14, why do you ask? I understand my grammar and spelling are probably off.

15
Chit-Chat / Re: Stencyl icon for osx!
« on: September 10, 2013, 05:00:20 pm »
Seems like it came outta the internet from 98'

Just kinda shiny and not as pro-looking

Pretty beastly if you worked on it a bit more!

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