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Ask a Question / Re: Switching Controls when Actor Enters a Region?
« on: September 13, 2013, 09:33:43 pm »When checking your input, just check to see if the actor is in the region and "invert" the actions you typically would do if such is true. For instance:
If Left Is Down:
If Self is in Region:
Go Right
Otherwise:
Go Left
So where should I put this code? In a behavior for an actor or scene?