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Ask a Question / Can I embed Free Version into HTML?
« on: February 26, 2013, 12:58:38 pm »
Title.
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Why don't you replicate the behavior from the screenshot? You don't need trigonometry to do it.
Well, to fix something to a specific position relative to another actor is fairly straightforward. You pick one actor to be the "parent", and you do all your movements to that actor (up, down, left, right). The other actors are "children" and once you determine where you want them, just continually set their X,Y coordinates based on the parent's X,Y coordinates, plus the necessary offset (which might be negative though to subtract).
The issue you'd encounter with this is if you wish to add rotation to it. Since rotating the parent actor doesn't actually change it's X,Y coordinates, you'd have to use math to determine the adjusted coordinates of any children as well as apply the same angle to them.
This is one of the reasons I have a dislike for certain flash movies and games. Noticably bad sound quality; just sounds unprofessional.
If you want to make your sounds and music sound... terrible, then you can compress them on your own with the same effect.
I think that the issue you're having is you've presented a potentially difficult problem with minimal perceived reward. That said, I know that I don't have time for any of my own projects, much less committing myself to work on another person's. Perhaps other people are in the same boat as me?What would be satisfying? And I just made an edit, hopefully it should make sense.
Additionally, I'm trying to imagine what you're requesting and I really don't think I get it. Could you describe what you're trying to accomplish?