Nah, you're completely right. The lack of official / (un)official feedback has been pretty disheartening for many users. It would likely have kept some of their complaints at bay (though they should realize that complaining is counterproductive for both them and the Stencyl team).
The Box2d collision problem mentioned exists in the current Stencyl version too. You can get around it, but the "fix" is not even close to being ideal. I've actually actually put my game on hold for that very reason. It's worrisome for me that it's still in version 3.0, but I DO like that it seems more acknowledged now.
As Photics is pretty much getting across -- even the bad news is still good news to hear about!
I don't even know if we're supposed to be discussing the beta, but the box2d problem is not the same in 3.0 as in 2.2, we have seperate issues and that I suspect is why it's not released yet, but that's 100% pure speculation on my part I have no inside knowledge other than my own experience using 3.0 to build my game
Darn! Hopefully it all gets addressed. Box2d seems to really be causing a lot of headaches.
And I believe you're able to talk about minor things -- just not the important things, such as new features and so forth that make 3.0 a great release.
Ty for the feedback btw

Speculation or not, I like to hear it.