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Messages - Macroplasm

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News / Re: Stencyl Jam #18: April 12-22
« on: April 22, 2019, 05:45:58 pm »
Throwing together the last touches on the game. It's a metroidvainia call "Downthrown". You play as a witch that's thrown into a dungeon and need to complete trials to escape.

News / Re: Stencyl Jam #18: April 12-22
« on: April 17, 2019, 08:26:44 pm »
Do you have to make your own music or can you use free music? What about pre-existing tile sets.

Also is there a size limit for the file?

News / Re: Stencyl Jam #18: April 12-22
« on: April 17, 2019, 12:10:34 am »
I'm working on a metroidvainia stye game with lots of upgrades. I'm have too different ideas for the plot. The first would be about someone stranded on a mountain. The second would tackle the theme in an abstract way and would be about an alien who's captured by an evil corporation and has to stop his technology from being used for evil,  meaning the plot would be about stopping negative elevation.

Game Ideas / Re: Zooming and Rotating camera
« on: May 04, 2017, 10:03:29 am »
Did you ever release this? I've been trying to figure out zooming for ages now.
How are you guys doing this?

I use the code  " engine.setZoom(variable); "
Remove the quotes and replace the "variable" with the the coding of an attribute or some other number by right clicking and selecting the view code option on the variable you want to use and copy paste the data between the ().

Chit-Chat / Re: Things I'd like to see built into Stencyl in 2017
« on: December 21, 2016, 04:10:10 pm »
In Stencyl it's self:
*The ability to delete an entire list or select multiple item on a list for deletion
*The ability to copy a list of notepad

*A remake of the video actor behavior from 2.0
*The ability to change font size/color without changing the font.
*The ability to set Images to frames of an actors animation
*The ability to full screen in flash

Stencyl Jam 17 / Re: Stencyl Jam 17: Dec 9-18 - Theme: "COLD"
« on: December 15, 2016, 12:40:27 am »
Can I make one of more than one game for the Jam. I have multiple ideas of how to handle the "Cold" theme(most involve freezing enemies).

Chit-Chat / Re: Flash Marketplace Shutting Down on FGL
« on: November 15, 2016, 12:51:41 pm »
Is there any way to contact individual websites for flash licensing?

Chit-Chat / Re: Flash Marketplace Shutting Down on FGL
« on: November 11, 2016, 10:32:04 am »
Does anyone know any good alternatives to making money via stencyl now besides selling games on steam? Are their any other browser game marketplaces?

Extensions / Re: Artificial Intelligence Tools Extension (Beta Release 6)
« on: October 24, 2016, 10:12:39 pm »
How many formats does it work in? I know it works in flash and HTML5 but does it work on windows or android?

Ask a Question / Downloading multiple versions of stencyl
« on: October 23, 2016, 09:10:34 am »
I have the latest version of Stencyl downloaded.Is it possible I could also download Version 2.2 and use that on the side.If I did would there be any problems?

Ask a Question / Re: Get an Attribute's Value before it changes?
« on: October 04, 2016, 11:40:03 am »
Set the recording attribute to the changing attribute before  you change  it.

For Example

If Damage =/= 0

Set Recorded HP to HP
Set HP to HP-Damage
Set Damage  to 0

Extensions / Re: Artificial Intelligence Tools Extension (Beta Release 4)
« on: September 15, 2016, 07:51:57 am »
I  found a work around. I made it so tiles spawn on two layers at first then set it so the  tiles on the "0" layer are removed after the NPC makes a graph of the area.The second layer of tiles are left over for mostly visual effect.

Extensions / Re: Artificial Intelligence Tools Extension (Beta Release 4)
« on: September 13, 2016, 01:04:22 pm »
I have a pathfinding  behavior set up yet it seems to work slow when there's a large amount of tile present in the scene.

By embed I mean take videos off the internet and play them in flash.

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