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Messages - ExplosionsHurt

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Resolved Questions / Re: Players must select the correct actor to proceed
« on: October 01, 2011, 08:02:04 am »
In that case, you could also have each actor have a Boolean called "selected" or something. This would be set to false at first; but when you click on it, it becomes true.

Then check if 3 of those are true and if they are, then move onto the next scene.

Game Ideas / Re: Change graphics quality button
« on: September 30, 2011, 10:10:49 pm »
Note that this sub-forum is not for asking StencylWorks specific questions.

Anyway, it should be something like this:
<code>stage.quality = "low"</code>
<code>stage.quality = "medium"</code>
<code>stage.quality = "high"</code>

All you need to do is make a button that cycles between the three.

Resolved Questions / Re: Players must select the correct actor to proceed
« on: September 30, 2011, 12:58:13 am »
You would create a bunch of actors, and one of them is the correct one. When the correct one is clicked, you would then make the game go onto the next scene. In the next scene, you would have another instance of the same actor.

Chit-Chat / Re: Introduce Yourself!
« on: September 22, 2011, 07:44:53 pm »
Hello, I'm ExplosionsHurt. I'm a freelance game developer. I currently make games in Adobe Flash CS5.5 with straight up AS3. I play a lot of games, probably too much for my own good. Right now I'm in the middle of finishing Portal 2.

I do a little bit of music in FruityLoops, usually only simple 24 bar loops and stuff. I'm looking to get a webpage up of that soon. I also improvise piano. I used to do AMEB but then... I don't really know what happened. I just stopped.

I'm currently looking for a simple tool that can help me teach programming in AS3. Flash, being honest, isn't  very easy on the newbie. It's got a lot of tough things to remember, stuff like remembering to import classes and stuff that I won't get into. Stencyl might be an easier solution to start with.

I plan on writing a few tutorials about programming practises, game design, stuff like that. Catch me around the site!

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