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« on: February 04, 2012, 09:06:12 am »
Wow, I ask a lot of questions.
Anyway, my next (and hopefully final) question is how to spawn a certain actor every x seconds in multiple, set locations. I know how to get it to spawn routinely, and at one/random location, but how do you do it in multiple, set locations. An example from my game is say I have a spawning pipe. I want a bomb character to spawn at it's X and Y coordinates every 5 seconds. So I make a simple behavior, shown in the image below, and it works with ONE pipe. However, if I add multiple pipes, it only spawns at one pipe, and the other pipes remain lifeless. How do I fix this?