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« on: January 02, 2015, 11:14:29 pm »
I've struggled to get Stencyl 3.2 installed on my new Mac Mini.
System specs: OSX Yosemite Version 10.10.1 (14B25)
I've tried the vanilla Stencyl "install", created a new project and attempted to compile and run a game using the iOS Simulator, but I continue to have problems compiling. I've spend days trying to run a simple build.
Where I am current is, I've updated all the haxe libararies, and installed a couple that seemed to be missing.
running a "haxelib list" from the install folder:
haxelib list
actuate: 1.6.5 [1.8.0]
air3: [0.0.1] 3.4
box2d: 1.11 [1.2.2]
box2d-fake: [1.11]
console: [1.00]
format: 3.0.4 [3.1.2]
hxcpp: [3.1.48]
hxlibc: 1.0.0 [1.1.4]
hxtools: [1.1.6]
lime: [2.0.4]
nme: [5.2.7]
openfl: 1.1.1 [2.2.1]
openfl-html5: [1.4.2-beta]
openfl-html5-dom: 1.1.1 [1.2.2]
openfl-native: 1.1.4 [1.4.0]
openfl-nme-compatibility: [1.0.2]
polygonal-ds: [1.4.1]
polygonal-printf: 1.0.0-beta [1.0.2-beta]
stencyl: [1.00]
svg: 1.0.7 [1.0.8]
tilelayer: [0.2.0] 0.2.1
I'm attaching my log for that last build, it had over 200 errors.
I've already done a clean removal of haxe and neko, and attempted to start fresh, but haven't been successful. One thing that may help is if someone provides me a list of libraries (with versions) that are expected to function with 3.2 version of Stencyl.
Any Help?
Thanks Peter Corcoran