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Ask a Question / Re: Best way to implement cutscenes?
« on: December 27, 2011, 05:34:49 pm »To my best knowledge, there is no way to make "true" cutscenes natively in Stencyl. You can simulate it using actors with AI that move around, but no videos, etc. If you want to use videos or other animations, you will need to do that directly in a AS3 coding mode.
ok thanks, it would have been awesome if you could import a video file or swf with some animation and sound for the game opening.