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Messages - connormcguire

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Game Art / Re: Pixel Art Advice
« on: November 05, 2011, 01:03:53 pm »
These two tutorials helped me a lot with basic shading of more detailed sprites:


"Big" sprites:

If you're having trouble with proportions, she also has template sprites you can use with credit.

Hope these help.

Resolved Questions / Re: Conditional Collision? Or Toggling Collision?
« on: November 03, 2011, 03:30:22 pm »

Like stand on ladder! I knew I was missing something!

Thanks so much.

Resolved Questions / [Solved] Conditional Collision? Or Toggling Collision?
« on: November 03, 2011, 02:33:26 pm »
I've been tearing my hair out trying to figure this out. I feel like I'm missing something here.

Is it possible to create an actor(or platform) that doesn't collide if it's hit from the bottom? I'm trying to make a Castlevania style platform that works like the platforms in this video from 29 seconds on:

The player passes through them if they are traveling upwards, but then collides normally otherwise.


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