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Messages - bramcorvus

Pages: 1
Ask a Question / Re: Randomly generated scenes and enemies
« on: May 12, 2014, 04:58:46 am »
Btw, if you still don't undesrstand what I try to do, I try to make a roguelike, like this

Ask a Question / Re: Randomly generated scenes and enemies
« on: May 11, 2014, 10:20:28 am »
Well, I know programming, Java, C++, etc. just that I'm new to Stencyl yet.
Thanks for the advice, I'll check your demos.

Ask a Question / Re: Randomly generated scenes and enemies
« on: May 08, 2014, 03:16:03 pm »
Ok, I got that about the enemies.

About the other thing, I'm trying to figure out how to make a level, let say when you start the game, there are a lot of rooms that are randomly created, randomly connected as well and they all together become a level, so there is a level generation only before tha player is going to start a new level.
By now, I only have in mind that I should create many rooms for each kind of level, so when a player enters a new level, the level is created by choosing some number of rooms, chosing them randomly with 1 entrance and 1 exit.

My char walking test by far:

Chit-Chat / Re: Introduce Yourself!
« on: May 08, 2014, 08:13:44 am »
Hi, my name is Abraham but you can call me Bram for short.

I'm from Mexico, living in north Spain since some years ago, I was born in the 80s so I've grown playing a lot of cool games, like The Legend of Zelda: Link's Awakening, which is my fav from the saga 'cause I felt in love with it after playing it in the GB of a cousin, I actually keep my GBA SP to play my classic Zelda games and another game I loved, Metal Gears Solid for GBC.

I also grew watching and playing PC games, 'cause I'm more a PC gamer than console, specially Heretic/Hexen saga, which I hope it would return soon.

I'm a Computer Engineer but since childhood I'd loved the make pixel art, 'cause the minimalism and coolness of what a few pixels are able to do.

I learned about Stencyl when I looked for web games some time ago, I haven't make a game yet but I'm willing to someday make my indie apportation to the world lol

Ask a Question / Re: Randomly generated scenes and enemies
« on: May 08, 2014, 08:02:49 am »
So, I can only make that possible coding, isn't it?
I guess I'd have to make Scene01, ..02, ..03 based on different tylesets, and put a behaviour to spawn different objects in the scenes, save them temporary as scene01-01 scene01-02... etc. to make for ex. 1st floor of dungeon, and the same with enemies, am I right?
so my next question would be.. how do I mark that special spots?

Stencyl Jam 14 / Re: Dungeon Roguelike Adventure Castle
« on: May 08, 2014, 07:53:03 am »
Oh I see, thanks for the info.
I think I'd get more fun making my own sprites than buying those hehe

Ask a Question / Randomly generated scenes and enemies
« on: May 03, 2014, 08:21:20 am »
Hi, I'm new to stencyl, I've reading some posts here but I can't find the right answer to my doubts here.
I'm thinking about creating a rogue-like game but before a more simple puzzle game, so I want to know how does stencyl manages to create randomly scenes based on rules, like the rooms in a rogue-like game (for. ex. Pixel Dungeon, for Android) and as well, how to generate actors, like the pieces in tetris and a enemies generator/recycler.
I mean, do I have to code or does it have the tools for it?

A lot of thanks in advance,

Stencyl Jam 14 / Re: Dungeon Roguelike Adventure Castle
« on: May 03, 2014, 02:59:18 am »
Does the scenes are created random?
Btw, I've seen those sprites before, where did you get them?

Paid Work / Re: Buscando equipo en Madrid
« on: May 03, 2014, 02:28:52 am »
Madrid no, pero vivo en San Sebastián, estoy aprendiendo a usar stencyl pero soy Ingeniero Informático, por si te sirve de consuelo jeje
Mi correo es "nekrosith" en gmail, saludos

Pages: 1