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Ask a Question / Re: ball rolling ?
« on: June 16, 2017, 09:06:07 am »Do you have friction set for the ball in the physics tab? If that's not it, you could use the rotate actor blocks when you push the ball. Perhaps setting the turning speed of the actor to it's X speed might do the trick?
thank you very much Luyren!! Finally the option of setting the turning speed of the ball to its x speed did the trick. Actually, due to the ball's mass, I had to multiply 20 times the x speed, but now it works! Now i only have to tweak it some more to make it look fine
ps: on the other hand...shouldn't it work out of the box just by enabling rotation and box2d physics, without using the turning speed "trick"?