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Messages - Badger

Pages: 1 2 3 ... 9
1
Windows / Mac / Flash / HTML5 / Re: The Little Who
« on: February 04, 2013, 01:10:42 pm »
Great game, glad I discovered you.

2
Old Questions (from 1.x/2.x) / Re: Project Size
« on: February 02, 2013, 10:31:57 am »
We should make the project at iPhone size, so it will fit the iPhone, but design the graphics at iPad retina size. Stencyl will automatically scale the graphics down to suit all devices with the same aspect ratio.

Does that help?

3
Old Questions (from 1.x/2.x) / Re: Project Size
« on: February 02, 2013, 02:12:01 am »
Thanks :)

Do we have to do anything extra for the iPhone 5?
And I'm assuming the iPad mini will also be automatically supported too.

4
Old Questions (from 1.x/2.x) / Re: Project Size
« on: January 31, 2013, 11:27:52 am »
Thankyou :)
Will Stencyl automatically resize it when exporting for iPads?

5
Old Questions (from 1.x/2.x) / Re: Project Size
« on: January 30, 2013, 10:54:46 am »
Bump :)

6
Ask a Question / Re: Sidescroller, plane kept level with camera?
« on: January 21, 2013, 12:27:01 pm »
Sorry then, not much of a stencyl expert myself :( I'm afraid I can't help you there

7
Archives / Re: Update and Append Tilesets...
« on: January 21, 2013, 11:56:22 am »
I find it very frustrating editing tiny details of my tileset because of this too.

8
Ask a Question / Re: Sidescroller, plane kept level with camera?
« on: January 21, 2013, 11:55:18 am »
Have you tried making the camera follow the actor?

9
Shared Resources / Re: WIP – A Tower Defense Tutorial for Stencyl 2.0
« on: January 20, 2013, 01:39:17 pm »
How can I make my enemy point in the direction it is moving?

Edit: Sorted it, doesn't matter :)

10
Old Questions (from 1.x/2.x) / Re: Project Size
« on: January 19, 2013, 01:08:46 pm »
Thanks for that, but I was thinking about the dimensions of the game.
I will bear that in mind though!

11
Archives / Re: Terrain Improvements
« on: January 19, 2013, 12:33:15 pm »
I agree. I would love this feature in Stency 3.x

12
You could use http://www.macincloud.com/ which is a virtual mac on a pc, if thats what your looking for.

13
You could probably do it on macincloud (http://www.macincloud.com/), the same way you would upload to the app store.

Hope this helps :)

14
Old Questions (from 1.x/2.x) / Project Size
« on: January 19, 2013, 12:11:31 pm »
What size should I make my game if I want it to work on both iPhone and iPad? I know the screen resolutions for both, but want to make them universal. Thanks in advance!

15
Old Questions (from 1.x/2.x) / Re: iOS Game development question.
« on: January 19, 2013, 12:10:13 pm »
You mean the screen resolutions? Have an iOS cheat sheet!
http://ivomynttinen.com/blog/the-ios-design-cheat-sheet-volume-2/

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