Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - RLS0812

Pages: 1
1
Ask a Question / Mouse Movement Nullify Hit Detection ?
« on: November 25, 2011, 11:07:36 pm »
 This setup will not work when I use my mouse to bump my actor against a tile wall.


2
Ask a Question / Re: Making Something Bounce
« on: November 25, 2011, 05:48:50 am »
Use the horizontal and vertical speed with the atan2 block to get the angle of travel.
Produces a non-useful number

3
Ask a Question / Re: Making Something Bounce
« on: November 25, 2011, 05:26:18 am »
Is there a way to determine angle of travel ?

 I did attempt that script shown, but that only works for up and down.

4
Ask a Question / Re: Making Something Bounce
« on: November 25, 2011, 04:52:22 am »
Why not just set the bounce in Physics ? So easy ?
The angle of reflection is very bad.

5
Ask a Question / Making Something Bounce
« on: November 25, 2011, 04:10:17 am »
I seem not to be having any luck making something bounce around a box. What am I doing wrong ?


6
Shared Resources / Re: Resource Link List
« on: November 25, 2011, 02:52:40 am »
Huge repository of midi s "for non commercial use"
http://freemidi.org
Free midi to mp3 converter ( I use it )
http://mp3-tools.com/free-midi-to-mp3-converter.html

7
Shared Resources / Re: Resource Link List
« on: November 25, 2011, 02:48:14 am »
Free sounds and loops specifically for flash developers
http://www.flashkit.com/soundfx
http://www.newgrounds.com/audio

8
Archives / Re: Better Math
« on: November 24, 2011, 09:13:45 pm »
* squints *

 I really am not able to tell that the nesting exists, unless I look very carefully at it.  :o

9
Archives / Better Math
« on: November 24, 2011, 08:02:39 am »
One of the first things I noted when playing around with logic, is the math nesting is not well defined.

 Advanced math functions should be added such as the use of ( ) to define which order numbers should be calculated,
Code: [Select]
9 + 2 -3 x 4
> > >  32
( 9 + 2 ) - ( 3 x 4 )
> > >  -1

and the " += , -=, *=, /= " ( self +, self -, self *, self / ) for containers.
Code: [Select]
x = 5
x +=2
> > >  7
Y = "A"
Y +="B"
> > > AB

10
Ask a Question / Re: Reusing Resources
« on: November 24, 2011, 06:31:47 am »
In other words, redownload all the resources each time I want to create a new project ? Or am I missing something ...  :o

11
Ask a Question / Reusing Resources
« on: November 24, 2011, 04:52:16 am »
I would like to use actors from one game setup to another, but can not find the option to do so. "Resource Packs" is greyed out, and unclick-able.

 How can I  reuse items from a different game, or do I have to re-download everything for each project ?


Pages: 1