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Messages - anarch

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All i get is the unexpected problem and then they say to post the logs on the forum (attached).  This is infuriating since i just finished everything on my game and just need to touch up the artwork.  Does anyone know how I can go back to stencyl 2.0? I just want to recover my work for this game.

*UPDATE* Still no luck. I tried downgrading back to stencyl 2, but since the game was (poorly) updated to stencyl3, it is no longer recoverable.  This is the exact reason why I was debating on using flash professional instead of stencyl, and am completely regretting my decision.

*UPDATE 2* Managed to get my game running again by deleting all of my scenes and then adding them back in.  Annoying but it seems to be working.

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All i get is the unexpected problem and then they say to post the logs on the forum (attached).  This is infuriating since i just finished everything on my game and just need to touch up the artwork.  Does anyone know how I can go back to stencyl 2.0? I just want to recover my work for this game.

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Background: Im following this tutorial step 6: http://blog.publysher.nl/2012/05/stencyl-tower-defense-6-follow-path.html
Problem: Monsters won't spawn.  I have added a few print lines to see what the issue is, and it appears that some of my custom blocks aren't getting run at all.  I am an experienced java programmer, but am new to stencyl and have no idea why this may be the case.  Please refer to screenshots below for more details about the code I wrote for the behavior, as well as how I customized the behavior.  For the sake of completeness I have also attached a quick screenshot of the the level not spawning anything.  Please let me know if you need more info.  I will be working on solving this problem for the rest of the night, so any help or questions leading to help would be greatly appreciated.

Edit:Even if you don't know how to fix it, but have a suggestion for how to make the spawn points, I would love to here it.  Really anything that might get me back on track would really help.
Edit2: I added a screenshot of the level layout.  The black tiles are the ones that are customized to enable the behavior.
Edit 3: So I added the print line to a few other places and came up with logs2.  What I get from this is that the "set Copy of Waves to copy of Waves" code isn't working because my copy of waves list is coming up null while my waves list contains the inputs.  Does anyone have any ideas as to why this might be?
Edit 4: Upon editing the start a new wave for self custom block to use Waves instead of copy of waves list, I managed to get the code to work, however I fear that I may run into the same bug that he did when he instructed us to create the copy of waves list later in the tutorial. 
Updated Question: Why is my copy of wave code not working in the when created block?  I can't figure out why that would be the way it is.

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