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Ask a Question / Re: Keyboard overlaps with web browser commands(html5)
« on: September 27, 2018, 11:28:23 am »
Thank you,it worked in all of my games without any issue.
Put this in a code block in the first scene of your game in a when created event:Code: [Select]untyped __js__('var keys = {};
window.addEventListener("keydown",
function(e){
keys[e.keyCode] = true;
switch(e.keyCode){
case 37: case 39: case 38: case 40: // Arrow keys
case 32: e.preventDefault(); break; // Space
default: break; // do not block other keys
}
},
false);
window.addEventListener("keyup",
function(e){
keys[e.keyCode] = false;
},
false);');