Hi,
I updated stencyl to 3.2 beta and since then I can't play my game on my phone anymore. It perfectly worked on the older versions, but now the screen seems far too big. When I test my game for flash, everything is alright and I can play the game on my computer. But after publishing for android and loading it to my phone (no matter if over google play oder usb) the game stops immediately after opening it and shows only the top left corner and stops after 1 second.
I set the scale mode for android to stretch to fit and the scales to 1, because my game would be about 100MB otherwise

I did this in older versions as well and it worked perfectly there. I have some pictures attached. Could there be any other reason for it? Thank you for your help.