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Messages - owee

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1
Ask a Question / Re: Blank test runs but with error
« on: April 29, 2017, 09:46:52 pm »
Hi colbert,
I saw that error and went into Xcode and checked the iOS platforms folder. The disk image for my iOS is in the folder, so I'm stumped. All good. Just needs a bit of patience and a bit of backtracking. Shall nut it out eventually.
cheers

2
Ask a Question / Re: Blank test runs but with error
« on: April 28, 2017, 07:32:26 pm »
Hi colbert,
yes thats it in a nutshell. I've sorted through quite of number of posts relating to this problem, but the varied fixes that resolved this issue for others has brought me no joy. I'm still plugging away and I'm sure I'll hit the solution eventually. Working with Stencyl has been challenging and fun. Working with Apple related stuff is not.

3
Ask a Question / Re: Blank test runs but with error
« on: April 28, 2017, 12:37:49 am »
Hey squeeb,
thanks for viewing my post. Interesting to know that you encountered a similar problem. When I've tried to run my game it has crashed at the first scene. Never had problems with Xcode 7 sending to a device with iOS 9.
No matter...
I'm going to try sending the game again for the hell of it cos you were kind enough to let me know you'd had a similar problem. Shall let you know how it goes.
thanks

4
Ask a Question / Re: Blank test runs but with error
« on: April 27, 2017, 02:30:53 pm »
My sincere thanks for your assistance. Very much appreciated!

The error window is titled "Encountered errors while building your game." The main text reads "Check your logs and post them to the forums." No error code or more specific reference.
After my game has been sent to "iOS Device" the icon is visible in main screen. Tap to open brings up my title screen but the game crashes and returns to iPhone main screen when I attempt to run the game. When I was previously using Xcode 7 and my iPhone iOS was 9.3 it performed flawlessly.

Any suggestions gratefully accepted.

5
Ask a Question / Blank test runs but with error
« on: April 26, 2017, 07:12:32 am »
Game nearly finished. I am running a blank screen test...no actors, no behaviours. When I attempt to run the blank screen test under "iOS device" within Stencyl the "Launch your app" displays and the blank screen test does display immediately. After closing the "Launch your app" window, an error prompt appears with instructions to post logs. I'm hoping to sort this issue before I go further. Help gratefully accepted.

6
Chit-Chat / Re: Introduce Yourself!
« on: April 26, 2017, 05:08:37 am »
Hi all,
don't know if I'm the oldest Stencyler at 55 years of age but would be impressed to hear from anyone more senior. I am a paramedic in  Australia. Love my job but its important to have an engaging hobby. I cannot remember (dementia?) how I happened to come across Stencyl but as I have always enjoyed varied video games and technology it looked like it was worth a try. Three years later I've virtually completed my first game and just paid my studio license for use of Stencyl. I have absolutely no background in coding so I'm very pleased with what Stencyl has allowed me to do.

Working with Xcode, provisioning profiles and all the bits needed to publish is becoming a pain in the butt. No fun at all. Having come this far the prospect of giving up is repugnant. So...I'll be asking questions of the forum in the days to come. Any help is appreciated.

Games I've played over the years...first ever computer game was a linear graphic based upon gridiron in which a ball shaped element bounced back and forth on a horizontal line, the mechanics of the ball's movement referenced against some kind of randomizer that was affected by play decisions such as whether to punt, pass, defend etc. The computer was owned by the high school I attended (circa 1977) and the manufacturer's name was "Wang". Yep...I played with a Wang. It was rectangular mainframe about 1.5 metres square and 2 metres high, sitting snugly inside a heavy metal cabinet. At the time it was used to teach Basic language.

Most favourite games since have included Crash Bandicoot, Pandimonium, Metal Gear Solid, Tombraider, Need for Speed, Ratchet and Clank, Halo, Fallout, Gears of War, Skyrim, Dishouroured etc.

Enough rambling. Get an old person started and they don't want to stop,

Cheers owee

7
Ask a Question / Unable to run test screen on iOS device
« on: March 21, 2017, 07:05:36 pm »
I have followed the Stencyl guide for testing on an iOS device up to the stage where the instructions describe the creation of a blank screen test.  Xcode 8.2.1 with all simulators and documentation have been downloaded and installed, in addition to the verification of my developer account within the preferences menu of Xcode. My iPhone 6 is recognized in Xcode when attachted. When I attempt to run the blank screen test under "iOS device" within Stencyl I end up with an error and instructions to post logs. I have tried to find an answer online without success. I have no background in coding but thanks to Stencyl I have been able to create a game that runs well on flash player.

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