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Messages - abcd1234

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Ask a Question / creating an actor over an actor
« on: January 05, 2015, 11:16:45 pm »
Is there a way where we can get the total width of all the actors selected starting from mouse press to mouse release and create a new actor above it(overlap) with the same size of the total width of all the actors selected then checks if the newly created actor is equal to a certain region. By the way, we're using Stencyl's drag and drop function since we're not knowledgeable enough in coding. Thanks in advance. ^_^

2
Ask a Question / switching animations
« on: December 17, 2014, 10:45:56 am »
I wanted to switch an animation for the second/middle actor. The actor is supposed to copy the animation of the first actor selected since the method is selecting by dragging.

3
Hi there! We've started making a puzzle game and we need to have at least 1 working puzzle within 3 days. We're currently using the free version of Stencyl..the drag-drop functions/options. Do you possibly have any idea on how a user can select multiple tiles by draging the mouse on the playing field..just like the find-the-word games wherein we can the user/player needs to find the words in the playing field and they need to drag the mouse towards the letters of that word. Our game is similar to that one just that we need to make certain partitions to ensure that what the user selected matches the number of boxes that should be selected otherwise, once they tap the area that they just selected, the area/tiles will desselect. We really need all the help we could possibly get to finish our project on time. Thanks!!!

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Ask a Question / Re: making a tile-based game
« on: December 05, 2014, 06:20:17 pm »
we really don't have an idea on how to group the tiles...like setting the first 3 tiles on the upper left as one group and check if the user selected all the tiles included in the group but I'l try all your suggestios. Thanks! Hope we could find away soon. :)

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Ask a Question / making a tile-based game
« on: December 05, 2014, 05:26:41 pm »
We're making a tile-based game. The playing field is divided into tiles and each tile belongs to a group of tiles. What we need to do is to cofirm/check if the tiles selected/highlighted by the user matches the correct grouping of the tiles. Do you have any idea on how we can do that. Just new to Stencyl so we oly have little idea about it. Thanks in advance. We really need your help. ^^

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Thanks a lot. Is there a way to customize the code? Like use the drag and drop options but also add some codes in it? ^^

7
We're trying to make a game like Shikaku..here's how it's played.  http://shikakuroom.com/how.html
Can you please suggest any method on how the tiles will be highlighted whenever the mouse is pressed/dragged on it and how we can confirm if the highlighted part/tile matches the puzzle? P.S. I'm new to Stencyl. Thanks in advance. ^_^

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