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Messages - takao

Pages: 1
1
Ask a Question / Re: ship stuck left
« on: January 14, 2015, 09:29:11 am »
Please upload your code so I can help you.
If you need tutorial for moving chracter you can see on youtube.
Easy way to learn by watching tutorial & try it by your self. :)


2
Windows / Mac / Flash / HTML5 / Re: Ninja Ki Demo Stage 1
« on: January 14, 2015, 09:16:27 am »
Nice game, love your art .
I'm waitng your updte :)

3
Ask a Question / Re: Enemy Faceup to player?
« on: December 15, 2014, 11:27:32 pm »
oh yes you right!!!.
thankyou thankyou thankyou >o<
nobody care about newbie. thankyou >////<

4
Ask a Question / Re: Enemy Faceup to player?
« on: December 15, 2014, 06:00:43 am »
i do, but not work :(
any another solution?
or you can give me the link for tutorial like this problem??

5
Ask a Question / Re: Enemy Faceup to player?
« on: December 15, 2014, 05:18:55 am »
Sure, here
1) when create  (i put this on player)
2) when create (i put this on enemy)
3) always (  i put this on enemy)

 i hope you can help me :(

6
Ask a Question / Re: Enemy Faceup to player?
« on: December 15, 2014, 04:00:44 am »
then how about X for enemy?

do you have tutorial for my problem?? :(

7
Ask a Question / Enemy Faceup to player?
« on: December 15, 2014, 03:22:45 am »
im newbie, i wanna asking how to make enemy faceup to player?
i make atribute *player X and enemy X

i put that in behaviour
when create : set player X to, X of : self (for player)

when create : set enemy X to,X of : self (for enemy)
and i put this behaviour on enemy

always
if : player X <= enemy X
switch animation to "right" for : self

if : player X>= enemy X
switch animation to "left" for : self

i dont se my enemy face up to my player, why??

i need help here T__T


8
Ask a Question / Re: Need help how to prevent double jump?
« on: December 13, 2014, 10:11:35 am »
hello?? anyone??

9
Ask a Question / Re: Need help how to prevent double jump?
« on: December 13, 2014, 05:09:39 am »
WOW!! it works great Thankyou.... >///<
but i have the other problem, when my actor jump and move left or right, sometimes they cant stop moving. i mean my actor sometimes sliding after i press jump and move left or right.
here is all behaviour.
 i hope you can fix it my logic >///<

1) logic for prevent double jump
     *when self hit a tiles (then you can see picture 1)
2) Logic for jumping
    *always (then you can see picture 2)
3) Logic for falling
     *always (then you can see picture 3)
4) Logic for character move left or right when jump
     *always (then you can see picture 4)
5)   Logic for character moving left or right on the ground
     *always (then you can see picture 5)

Really need your help >///<
thankyou

10
Ask a Question / Need help how to prevent double jump?
« on: December 12, 2014, 11:37:59 pm »
Hello I'm newbie, Iwant making simple game like super mario,
I'm making jump behaviour like this
First I make
 #touchfloor as atribute to prevent double jumping
       
*if self colides tiles
Set #touchfloor to true

Then to making jump
*always
  *If :  X button is down and touchfloor = true
Set Y speed to -55 for self
Set #touch floor to false

The problem is, when my actor hit tiles as platform or walls, my actor can't stop jumping.
I need your help how to make this?

Then how to make double jump & wall jump?
I don't undrstand logic from jump & run kit 

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