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iPhone / iPad / Android / Re: Jack: Snake Attack - Out now!
« on: October 23, 2019, 12:10:22 pm »
Thanks Cory, that's good feedback.
It is exactly what you were thinking. I had to find some compromise between how far I ask the player to swipe before executing the command and also how long to wait after they tap the screen before having the hammer swing (to make sure they aren't trying to swipe instead). I ended up leaning towards favoring faster/short finger movements to make higher enemy speeds more viable. It does make it more difficult some players though. It's something I'll probably want to take another look at.
There is a slight animation of him raising his hammer when you tap the screen before it determines what you want to do. It's maybe too subtle however, would probably be worth looking at how I could improve that as well.
Thanks a bunch for trying it and taking the time to write up some feedback!
It is exactly what you were thinking. I had to find some compromise between how far I ask the player to swipe before executing the command and also how long to wait after they tap the screen before having the hammer swing (to make sure they aren't trying to swipe instead). I ended up leaning towards favoring faster/short finger movements to make higher enemy speeds more viable. It does make it more difficult some players though. It's something I'll probably want to take another look at.
There is a slight animation of him raising his hammer when you tap the screen before it determines what you want to do. It's maybe too subtle however, would probably be worth looking at how I could improve that as well.
Thanks a bunch for trying it and taking the time to write up some feedback!