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Ask a Question / corrupted actor behavior
« on: February 28, 2020, 07:44:42 pm »
One of the events in an actor behavior in my game has become corrupted so that whenever I try to move a block using the mouse, it self-replicates as if I were holding down the Alt key (except instead of copying the one block it copies them all). This makes it impossible to make changes to it without messing it up. Is there a way to restore this behavior without having to delete and rework the event? It's really long so I don't want to have to do that.
Also, not sure if this is related, but one of the scenes is also corrupted so it doesn't open.
Thanks. Log is attached.
j6860
Also, not sure if this is related, but one of the scenes is also corrupted so it doesn't open.
Thanks. Log is attached.
j6860