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Bug Archives / Java 8 - Slow for Stencyl
« on: March 26, 2015, 01:06:14 pm »
Just cant get it to test,  everything updated java still nothing

EDIT I try taking it all of and redoing it and it work now  but now it will not close Stencyl and iam getting this

iPhone / iPad / Android / Re: Pixel Town for iOS
« on: June 17, 2013, 11:05:27 pm »
Well its not as long as i would like but when i try adding more it would just crash, and that why I cut any story i had but will try and put something in if i can.

iPhone / iPad / Android / Re: Pixel Town for iOS
« on: June 17, 2013, 10:21:13 am »
not a fan of ads or saying somthing free with pay walls sure say if you taken on


never been good with explanation I'am dyslexic so :/ any ideas what I should but will be of a help

iPhone / iPad / Android / Pixel Town for iOS
« on: June 17, 2013, 09:34:20 am »
Join Pixel Boy and Pixel Girl on their journey through the colorful and unique world of Pixel Town.

Pixel Town is a Puzzle/Platformer that takes full advantage of the touch screen to solve the puzzles and avoid dangers.

Ps it say it for ipad as well but i didnt set it for that iphone and ipod only should it show that?

so close yet so far ill just have to wait then hope it soon

Old Questions (from 1.x/2.x) / iPhone 5 Optimization Requirement
« on: May 21, 2013, 04:44:28 am »
submitted to apple they email me this back ?_? how do i fix this?

"iPhone 5 Optimization Requirement - Your binary is not optimized for iPhone 5. As of May 1, all new iPhone apps and app updates submitted must support the 4-inch display on iPhone 5. All apps must include a launch image with the -568h size modifier immediately following the portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the iOS Human Interface Guidelines and iOS App Programming Guide."

yeah but I move stuff around dont get any memory warnings on stencly just have to keep trying or cut some stuff?

Been trying to testing my game on iPod it loads about 40% then kick me out of it, anyone know how I can fix this.

the sim works fine

Game Art / Love to hear what you think of the art style
« on: July 22, 2012, 08:07:36 am »
Hi every been wanting to make my own games for some time but dont know first thing about C++ or C# so trying to lean the basic, anyway more of a art love in game just wanted to hear what you think of the art style iam going with?

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