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Messages - norkator

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...but compiling on Android ain't working but with old version it works

I find out that there was newer private build (8502) after installing that, building projects works again without problems


Yesterday I updated my Stencyl (On Windows 7 64 bit) from slightly older version (I don't remember exact version) to Build 8500 and now I'm getting same error with all my projects. I installed the update by first removing the old version.

I have tried to following things with no luck:
- Re-install
- Running clean install on virtual machine with Windows 8 but same problem happens

I attached log file from this day just created clean project build

Ask a Question / Re: App size
« on: June 09, 2015, 12:55:44 am »
I haven't so this problem is now solved. Thank you for your answer!

Ask a Question / App size
« on: June 03, 2015, 04:26:47 am »
Hey, could anyone tell me why every app (android) I publish or test is very huge. Even with new project without any graphics imported the initial size is around 20MB

Shared Resources / Re: Realistic water surface !
« on: March 19, 2015, 10:00:11 am »
Thank you for your advice. I really don't have such skills required to do this but I'll give it a try since I really need this.

Shared Resources / Re: Realistic water surface !
« on: March 19, 2015, 02:30:22 am »
I need this kind of water surface to run motor boat in it.. Is it possible at all with this behavior. Is it possible to use Box2D collision shapes with this?

Shared Resources / Re: Realistic water surface !
« on: March 18, 2015, 01:22:21 pm »
Hey, is it possible to add collision points to this water surface?

I finally figured out how to do this. Sdieters your post in different topic helped me with this problem so thank you! I now just have few bugs and adjustments to do.

so if you slide the slider to the left it will rotate 45 degree to the left and vica versa, so it has a max range of 90 degree?

Slider should move vertically (position left bottom corner) when slider is up actor should be facing up / 0 degrees and when slider is down actor should be facing left / 90 degree. This is coming in my mobile game project and when player releases touch on slider, it wont have to go automatically to middle of these points.

I saw this post later and response from you ( and I tried to do this but I was not able to make whole button work with touch. I don't know why, anyway I'm new with Stencyl.


As the subject says I'm looking help to create Slider control to control actor facing degrees. Actor is not going to move at any direction,  only change facing degrees. Degrees what slider should control are 0 to 90. I have already made slider control "button" image and bar image for back of this button.

Any ideas?

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