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Game Ideas / Re: Games that inspire you.
« on: April 12, 2012, 10:52:14 am »
other games that inspire me are portal (one and two), the half life series, left for dead 1 and 2 and the GTA series
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TypeError: Error #1034: Type Coercion failed: cannot convert
stencyl.api.engine::GameState@4bd50a1 to
stencyl.api.engine.actor.Actor.
at
stencyl.api.engine.behavior::Behavior/initScript()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/Behavior.as:109]
at
stencyl.api.engine.behavior::BehaviorManager/initScripts()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/BehaviorManager.as:109]
at
stencyl.api.engine::GameState$/initBehaviors()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:644]
at
stencyl.api.engine::GameState/loadScene()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:492]
at
stencyl.api.engine::GameState/begin()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:272]
at
Function/<anonymous>()[C:\Users\cornelia\stencylworks\preview\scripts\MyAssets.as:222]
that's the problem it givesI'm sure he/she knows that, but he/she probably doesn't know how to make it soI followed you now my game wont start D:
it switches the scene when all enemies die, instead of reloading.
In the
scene behavior, Catapult Game Controller, on the bottom of always, it shows if
1>enemycount. In there, there's some things, and eventually, fade out for 0.5
secs, then fade in for 0.5 secs. Change that to fade out to scene ___ for 0.5
seconds, then fade in for 0.5 seconds
GLaDOS, I totally get that it's not easy to get nice graphics for a game, but if you're going to ask other people to help you out, you really have to be informative. To give everyone a better idea of what it is you're looking for, try answering these questions the best you can:Thanks thechaosengine,
- What size do you need the actor to be? 16 pixels tall, 32 pixels, what?
- What kind of person / creature / thing would you want the actor to be? A human? Robot? Ninja?
- What colors should the actor be to suit your game? Dark, light? Full color, greyscale, silhouette, specific palette?
- What resolution will your game be at? 640 x 480? 320 x 240? Will the size be doubled, quadrupled?
That should get you started at least