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Messages - GLaDOS V3

Pages: 1 2
1
Game Ideas / Re: Games that inspire you.
« on: April 12, 2012, 10:52:14 am »
other games that inspire me are portal (one and two), the half life series, left for dead 1 and 2 and the GTA series

2
Ask a Question / How to make cut scenes?
« on: February 14, 2012, 07:38:13 am »
so im working on this game, and i dunno how to make cutscenes with the cutscene resourse pack. Any help?

3
Windows / Mac / Flash / HTML5 / Re: Explosive click
« on: February 11, 2012, 01:19:13 pm »
how did you add achievements?

 
me wanna know!!!

4
Resolved Questions / Re: level transisioning help
« on: February 11, 2012, 07:58:16 am »
Code: [Select]
TypeError: Error #1034: Type Coercion failed: cannot convert
stencyl.api.engine::GameState@4bd50a1 to
stencyl.api.engine.actor.Actor.
 at
stencyl.api.engine.behavior::Behavior/initScript()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/Behavior.as:109]
 at
stencyl.api.engine.behavior::BehaviorManager/initScripts()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/BehaviorManager.as:109]
 at
stencyl.api.engine::GameState$/initBehaviors()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:644]
 at
stencyl.api.engine::GameState/loadScene()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:492]
 at
stencyl.api.engine::GameState/begin()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:272]
 at
Function/<anonymous>()[C:\Users\cornelia\stencylworks\preview\scripts\MyAssets.as:222]
that's the problem it gives
 

6
Resolved Questions / Re: level transisioning help
« on: February 11, 2012, 07:47:22 am »
Quote
I'm sure he/she knows that, but he/she probably doesn't know how to make it so
it switches the scene when all enemies die, instead of reloading.

In the
scene behavior, Catapult Game Controller, on the bottom of always, it shows if
1>enemycount. In there, there's some things, and eventually, fade out for 0.5
secs, then fade in for 0.5 secs. Change that to fade out to scene ___ for 0.5
seconds, then fade in for 0.5 seconds
I followed you now my game wont start D:

7
Resolved Questions / Re: level transisioning help
« on: February 11, 2012, 07:26:57 am »
Thanks for both of your help, im going to try both ways to see wich one works better

8
Resolved Questions / level transisioning help [SOLVED]
« on: February 10, 2012, 03:19:28 pm »
I have a question, below i put a link to a game and what i want to know is how to make the game transision to another scene instead of reseting when the level is passed.
 
 
 
http://www.stencyl.com/users/index/32147

9
Game Art / Re: Awesome (free) pixel art program
« on: January 14, 2012, 02:00:32 pm »
this is very cool

10
Windows / Mac / Flash / HTML5 / Re: Making Monkeys (puzzle platformer)
« on: January 14, 2012, 09:44:46 am »
It's a very goood game.

11
Game Art / Re: Need a music your game? Check this guy out!
« on: January 13, 2012, 04:06:15 pm »
I still dont have the graphics just the behaviors youll have to wait

12
Paid Work / Re: Developer Collaboration
« on: January 13, 2012, 07:28:50 am »
If you're a good artist i'll help you.
pm me if you want more details.

13
Game Art / Re: Need Actor Animatoins
« on: January 11, 2012, 04:16:25 pm »
GLaDOS, I totally get that it's not easy to get nice graphics for a game, but if you're going to ask other people to help you out, you really have to be informative. To give everyone a better idea of what it is you're looking for, try answering these questions the best you can:

- What size do you need the actor to be? 16 pixels tall, 32 pixels, what?
- What kind of person / creature / thing would you want the actor to be? A human? Robot? Ninja?
- What colors should the actor be to suit your game? Dark, light? Full color, greyscale, silhouette, specific palette?
- What resolution will your game be at? 640 x 480? 320 x 240? Will the size be doubled, quadrupled?

That should get you started at least :)
Thanks thechaosengine,
Game Resolution 600x32
Actor should look like a stick-ninja, 80x80 and have dark colors only
back grounds should look like 1) a volcanoe 2) night 3) world spliting apart 4)day 5)deadly forest
and the game will be sorta like a "run for your lives/escape" theme.

14
Game Art / Re: Need a music your game? Check this guy out!
« on: January 11, 2012, 07:18:57 am »
do you know how to make chiptunes?
if so, i'm making a game and everything is gonna look pixalised and i thought chiptunes will go nice with it.

15
Game Art / Re: Need Actor Animatoins
« on: January 11, 2012, 07:13:30 am »
I need the actor to wall jump, walk, stand, run, and crouch.
The backgrounds should look 1) a volcanoe 2) night 3) world spliting apart
I want every thing to look pixalised.
now please help?

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