This is my situation:
WHEN CREATED EVENT:
-load
-if (level = 1) --> trigger event level1 where "level" is a game attribute
-if (level = 2) --> trigger event level2
-if (level = 3) --> trigger event level3
...etc.
CUSTOM EVENTS
-the triggered events(level1,2,3..) that are on the same scene of the "when created events.
now when i start for the first time (so with level 1), the event is correctly triggered. then even if i lose (so i repeat the level 1) or i win (level2) the correct event is triggered. but if i lose another time(or even if i win) when the scene is loaded nothing happen.
it's like no event is triggered.
I TRIED
-to change the level order and i had the same result so it triggers only 2 times
-to create anothere scene as a transition scene (so i lose-->i go to the transition scene-->and then i switch again to the main scene)
-to use save/load blocks almost everywhere
-to print the value of game attribute "level" in the main scene: AND THE VALUE IS CORRECT -->so i don't know why after checking for the third time the "if" block in the "when created" scene nothing happen,
ANY ADVICES? thanks in advance