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Messages - WHYYYYYLucas

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Thanks ^^ let me close this

EDIT: Appears you can't close topics in stencyl... but they get flooded off the screen so quickly it probably doesn't even matter

Uh... nevermind... AGAIN. I just realized that you can merely duplicate actors and that's pretty much as easy as doing what I was asking you people. Sorry peeps! I guess I'll make a topic for my door issue, because no matter what I do, I can't seem to solve that. But if anyone knows the solution to that issue, please tell me!!

Uh... nevermind, I fixed the moving platform problem by myself. I still need to figure out how to get their patterns unique though. Also, this door glitch is actually becoming the bigger problem now. jas229, could you give me a step by step process of setting a local variable and all of that jazz if possible? I'm new, lol. If not it's okay.

Just wondering so I'll know what they do in the future.

Thanks guys... but now I somehow managed to do something that completely broke my platform movement (now it simply freefalls and goes off the screen), and I have no idea how to undo. I fail. Oh well, might as well start from square one tomorrow. Do you guys recommend anything from stencylworks to make moving platforms? I saw this "Platform Movement Pack" with the author of Stencyl on stencylworks in a youtube video posted 3 years ago, and it seemed to be pretty nifty... but I can't find it when I search for it in StencylWorks. o-o

Sort of off-topic, but would anyone be willing to join me in the application to share my screen and potentially solve my game's problems in about 8-12 hours from now ? 

I know, but I don't want ALL the moving platforms to have the exact same path. Currently, it's set to move between y=400 and y=100, which I only want such movement for one specific moving platform in one specific scene.

It's also possible I'm just confused what you're telling me. I'm assuming that you're telling me that I should click on the same actor in my palette and place it multiple times therefore not needing duplicates, correct? If not, could you explain how to do what you speak of?  ^  ^ Cool

So I made this event for moving platforms:

It works for a single pattern, but I want to customize the boundaries (y positions) in which the platforms move in for different scenes and parts of scenes too, otherwise they would all just move in the same pattern, crushing variety. It seems like a crushing amount of work to create a new actor, manually re-write all of the events just so I can change the first 2 y-coordinates (currently 400 and 100). Is there a way so that I can just reuse the same event without making dozens of duplicates, and simply edit the two y coordinate? Or is there something I'm doing wrong / a more convenient way to do this?

Also, I was wondering if there was a way to copy this event into a behavior without redoing all the attachables (or whatever you call those things that you put together to make up an event)? I'm not sure if copying and pasting the actual code somewhere else works, but I don't want to try it until I get confirmation from a stencyl pro due to being afraid of corrupting my work. Thanks for putting up with my noobishness guys!

Oh, also, some of my doors are glitchy for some reason. Most of them work fine, but some teleport the player to the next scene but at a place much further up the Y axis than it was supposed to be, still on point with the designated X axis though. I also noticed that happens every other time I test scene or test game (eg. I load the game the first time, it spawns you incorrectly including when you die, I close it and load the game the second time, it loads correctly including when you die). Any ideas on what this could be caused by?

Ask a Question / How do I copy a portion of one scene to another?
« on: April 09, 2015, 07:48:41 pm »
I want to move a portion of a scene to another scene because I think the scene is too long. Is there a tool for this, or do I have to copy it over by hand?

Ask a Question / Re: Downloading Jump and Run Kit on Mac
« on: April 08, 2015, 04:48:44 pm »
EDIT: Actually, I don't need this anymore. Thanks

Ask a Question / Re: Downloading Jump and Run Kit on Mac
« on: April 08, 2015, 03:33:30 pm »
Thanks, this let me download some block packs and stuff for a blank game. But what I'm trying to do is have it so when I click "create new game" instead of having the only option be "start game from scratch" also have the "jump and run kit" as an option. Again, when I click on the download, it says it needs to be opened with an application, and opening it with stencyl does nothing.. :/ I can't/don't know how to merely move the file to my desktop.

Ask a Question / Saving Game Error
« on: April 08, 2015, 02:53:31 pm »
Random Errors related to saving , loading the game, and my spike animation. Refer to the attachments... Please help resolve this error. Thanks!

Ask a Question / Re: Sounds with multiple actors
« on: April 07, 2015, 12:33:21 am »
^ Hey PLEEZ help me out brolo k-momma beans?

Ask a Question / Downloading Jump and Run Kit on Mac
« on: April 07, 2015, 12:03:44 am »
I'm trying to download the Jump and Run Kit on Mac OSX Yosemite in the Mozilla Firefox browser. When I click download, it says "You have chosen to open this file" and I click save and everything is all normal and I download it, but then when I click on the download (which is oddly 302 KB, seems like it should be more) it says "choose an app to open it with" and I have no idea what to open it with. It recommends Chrome and textedit, none of which work. Help?  :-*

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