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Ask a Question / attack animation switch to deal damage to enemy?
« on: June 03, 2015, 08:06:11 pm »
I have an actor in my player group, set to collide with enemies. I have also set my player to switch to an animation of a sword being swung upon hitting the action1 key (Z). I have set a collision polygon only on sword swing animation, and assigned it to it's own group. I have the built in health manager behavior on my enemy, who is also set to take 1 point of damage off from the custom blocks under the health manager area when it collides with the group holding the sword swing animation. Nothing ever happens though. Can anyone help me deal damage to my enemy by switching animations on my player?