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Messages - Eldon

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Game Art / Re: IGB Phase #2 - Creating your own Graphics
« on: March 24, 2015, 12:16:53 pm »
I'm Updating the Thread.  I've completed all I've set out to do and am offering a promotion for complete access to all my work.  Please check out the new link above in the first post.  It's to my site! That was also a promise I fulfilled to people that supported me in the past.

If you are one of those people, contact me so I can get you access.

Game Art / Re: IGB Phase #2 - Creating your own Graphics
« on: March 21, 2014, 09:35:50 am »
Any concerns over the potential of the same assets surfacing in multiple games?

This is the main reason I'm making so many combinations with the assets and allowing editing and manipulation.   You always have the options of prototyping your game or using them as placement graphics too.    If you use the assets and make a good game, people will want to buy your game and you will make money regardless.

NoFaceEntertainment - It wouldn't do any good to steal the assets above since you can't work with them =)

Game Art / Re: IGB Phase #2 - Creating your own Graphics
« on: March 18, 2014, 09:32:48 am »
We have 4 artists working on this one. Last time just me and a relative doing everything and I always felt rushed. This time we are working longer on specific styles so assets will work better together. Expect alot of pixel art. I like the fact we can take our time and release updates on steam. Before, I had to email everyone the updates, it was a pain.

There have been several people that have emailed me and said they sold there games with the assets, so I was happy to see it worked for some people first time around.

Here is a sample of the animated icon pack I'm making:

Remember, just a sample. There are alot more pieces then that =D You can see how I'm making things in pieces as much as possible with the bottle, candle, and chest.

Game Art / Re: IGB Phase #2 - Creating your own Graphics
« on: March 14, 2014, 10:00:49 am »
3000 Pieces in that Destroyer?(Space Ship) xD.

Wow, awesome work buddy!

LOL!  That is the funniest thing.  I meant from over 3000 pieces to choose from.  Can you imagine having to put together 3000 pieces to make that.

Game Art / IGB Phase #2 - Creating your own Graphics
« on: March 13, 2014, 04:19:41 pm »
NEW Information & Updates:

If you remember back in the day, I aimed to create an awesome graphics creation kit for use with Stencyl or your favorite game engine . It's now entering it's final stage. 

EDIT: Here is the link: I've reached 20,000 assets now and am offering a promotion of $35 for complete access to my site and future content.

Here are the coolest things about IGB Phase 2:

1) An animated character creation kit - The most requested item I got  EDIT: (completed)
2) Steam support - This will allow for faster updates and delivery.
* Steam not your thing, there will be a site you log in to download everything.It would be best to watch the video from the link, but here are two screenshots to quench your eyes. EDIT: Webpage & Steam Support Completed

(many possibilities from the many pieces)

(1 spaceship made from over 3000 pieces)

Tank Creation:

Chit-Chat / Re: Introduce Yourself!
« on: March 12, 2014, 06:09:55 pm »
I haven't introduced myself yet.  My name is Eldon, and I make art.  I really like the Stencyl Engine.  I'm making art for it, which I'll show you guys in a few days.  I'm also a little disappointed that they haven't got an art store up yet on the Stencyl site.  I've been waiting forever for it =0

Game Art / Re: (design your own) 2D graphic package for free
« on: May 09, 2013, 11:01:41 am »

Marketers don't get distracted by silly things such as the definition of words ;)

You've never heard of buy one, get one free.  Or perhaps, "Hey if anyone donates $50 to charity, they get a free shirt."  It's right in a way to say that "Nothing is ever truly free" but you can't say this is not a great deal since I didn't have to give you the graphics when you pledge at the $75 tier.

Interesting video

Game Art / Re: (design your own) 2D graphic package for free
« on: May 09, 2013, 08:21:02 am »
FREE not equal to FREE IF PLEDGE $75

Of course I would disagree since I made the post, lol.  You can support the kickstarter at $75, and not have the IGB sent to you if you want :)  It's like getting a great survival game with the bonus's and then I give you 9000 extra graphics.

@crossland88 - That get's me excited to work on another package

Game Art / (design your own) 2D graphic package for free
« on: May 08, 2013, 05:19:52 pm »
What's this about?

To all 2D lovers out there...To help get support for my Zombie/Alien game "Stop the Planet! I want to get off", I would like to offer you the Indie Graphics Builder for free (normally $200).  Use it in the Stencyl engine and sell your games with them cause the graphics are royalty-free.  Click the link below for details on how to claim the offer.

IGB Deal:

I don't need graphics, but the game is cool?

Naturally, if you just think this game is cool, and you want to see it make it, you can just pre-order the game here:

I won't be able to hand out the IGB tell after the Kickstarter. If it is not successful, we will be giving out a decent pack to all that pledged to support at the $75 level. So it's a win win situation for you.

If you need the files right away for a project, email me roencia(at)gmail(dot)com and we will work something out.

I've posted a few of the sample images of IGB here:

(build your own galaxy)

(build your own weapons)

(build your own spaceships)

(build your own interface)

(build your own jungle)

(build your own sky)

(build your own maps)

(build your own platform)


Game Art / Re: 2D Royalty Free Graphic Artist
« on: November 07, 2012, 12:35:31 pm »
Thanks Everyone,

I've got an official site up now which you can grab the link from the top post.  It has a gallery of images and videos.  Also, you can watch this video for a better demonstration.  I originally made this for Steam Greenlight.

Game Art / Re: 2D Royalty Free Graphic Artist
« on: June 26, 2012, 12:25:31 pm »
The official webpage is now up:

Still no article postings by any indie games news sites about this.  A little disappointed, but hopefully something soon.

Game Art / Re: 2D Royalty Free Graphic Artist
« on: June 20, 2012, 05:44:02 pm »
That's really nice of you to say Kerl.  You've given some very useful suggestions, some of the I'm applying.  I really want to support pixel art.  In my testing, it's been more difficult to mix and match though.  The hard work for me has been, making endless amounts of graphics, and having them look good while mixing them together in different ways.

Game Art / Re: 2D Royalty Free Graphic Artist
« on: June 20, 2012, 08:17:01 am »
it says you have 5000 sprites included, but upwards of 15000 on the way. If we purchase now do we get 5000 sprites or 5000 sprites now and more later?

Since my kickstarter funding is so low, I'm including 5000 sprites, but I'd much rather give you more, cause the whole idea is to have as many parts as possible to create unique sprites.  The more funds I raise for the kickstarter the more graphics I'll add to the pack: 5,000-15,000 and the happier everyone will be... except for my eyes and wrist.

EDIT:  * If you like the project please facebook like, or leave a comment on the link page. Kickstarter won't feature my project until it reaches a certain number of likes =(

Game Art / Re: 2D Royalty Free Graphic Artist
« on: June 13, 2012, 10:47:37 am »
New links available in post.  Also, your advice can greatly influence the direction I take while completing the Indie Graphics Builder.

Game Art / 2D Royalty Free Graphic Artist
« on: June 12, 2012, 03:10:40 pm »
The official webpage is now up:

The idea is to build your own scenes, spaceships, interface, etc...  Take a look at some crafted images below:

Even the spaceships are in different parts so you can build your own designs. 

This is the new video (well, it's kinda old now) which I made for Steam Greenlight:

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