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Messages - Aragornnlink

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1
Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 17, 2015, 08:45:22 am »
That is now fixed! Though I now have another problem, in which I'm trying to get the enemy data (In other words, their position and name) to switch the animation to attack for their turn, but I can't find a way, at least not without making actors to accommodate for around EVERY POSSIBLE COMBINATION OF ENEMIES. So, yeah, I kinda need a solution.

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 16, 2015, 09:13:06 pm »
And might I ask how to save the enemies on screen, but only the enemies? I have a "Kill all actors"  mechanic that I can't figure out how to replace.

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 16, 2015, 07:37:15 pm »
I ended up not needing to use that, though the "Code" is going to end up looking bloody messy, Like, I've done _Four_ attacks and this is what it looks like(Attachments), and good god, as there was a huge chain of Trigger events, and that's, as I said, _Four_ out of... oh, maybe Two Hundred[i/]

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Game Ideas / Re: Fan-Game RPG Project Idea
« on: July 16, 2015, 12:19:17 pm »
I must ask if you're still working on this project? I have taken it upon myself to make something similar, and it's not been going well, so I was wondering if you could give me some pointers, but I doubt this will ever be read.

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 16, 2015, 08:49:24 am »
Uh... Look at it again,  it says "Repeat *UNTIL* Battle Won Box is on screen", But when I load it up, I'll get an error, everything else works so far, but that refuses to. And the reason why I put it there is the "Draw [] at ( x:[] y:[] ) seems to not be compatible in ANY other type of event. I don't know if it matters, but the value of "Player 1 Zane HP" is 17.

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 15, 2015, 08:49:45 pm »
So, one problem is fixed, But I now have another. I am trying to get health to display from a game attribute (Number) so that whenever a turn is finished, if the actor takes damage, the health will set to that on the game screen, but I cannot figure out how to do that as I will get an error whenever I try and test the scene having put that in. Please help.  I'm talking about the "When Drawing" blocks here.

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 14, 2015, 05:57:30 pm »
OHHHH Well then. I have some stuff to fix.

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 14, 2015, 02:02:31 pm »
Here it is:

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 14, 2015, 12:32:43 pm »
I did that now- it didn't fix anything.  When I press the down arrow key (Which I do have set) it still doesn't do anything.

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 13, 2015, 07:04:23 pm »
I figured out what you meant ( I was being an idiot, as usual) But I don't really know what to fill in the "Actor" spots. 

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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 13, 2015, 06:30:25 pm »
Uh... Could I get a small walkthrough on how I do that? I'm fairly new to stencyl.

12
Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 13, 2015, 08:37:44 am »
In the game there are three text lines (Which are working) And three selectors next to them, As I have there I have it so when "Down" or Down arrow key is pressed, the animation switches,  and when Select is pressed (A)  it kills the actors (four) Three buttons and the backboard thing. The problem being when I test it, no matter what button  I press, Nothing does Anything. It will have  the blinking red light on the first selector, but pressing Down or A does nothing.

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Ask a Question / A "Menu" for a Turn based battle system.
« on: July 13, 2015, 07:46:19 am »
I've got a problem, and I can't understand what it is. Might just be because I'm fairly new at Stencyl, But I'm going to ask anyways: Why doesn't this work? Preparations, It's LONG:




I really would like help on this, as I've been trying for four days, and it's pissing me off.  Anything to help is appreciated.

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