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Ask a Question / Re: A "Menu" for a Turn based battle system.
« on: July 17, 2015, 08:45:22 am »
That is now fixed! Though I now have another problem, in which I'm trying to get the enemy data (In other words, their position and name) to switch the animation to attack for their turn, but I can't find a way, at least not without making actors to accommodate for around EVERY POSSIBLE COMBINATION OF ENEMIES. So, yeah, I kinda need a solution.