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Messages - EfrenStudios

Pages: 1 2 3 ... 13
1
Ask a Question / Windows Phone plans.
« on: January 13, 2016, 11:33:51 am »
Hi people.

Did anyone of you have developed something into windows phone with stencyl? 

Is there any plan to include windows phone in the publish options?  Is there an alternative way to do it?  It is legal to do it?

The platforms seems to be the new android.

Regards,
Efren

2
Extensions / Re: Chartboost Mobile Ads (need Android testers)
« on: January 06, 2016, 10:00:42 am »
Hi Rob.

Is there a way to remove iOS Advertising Identifier from your extension?

I have an IOS game that gets rejected just because of this identifier (because I'm using it for android but not for ios).

I tried to remove it from all my behaviors and also eliminating the extension, but it gets a lot of errors :S  (even cleaning the project).

3
AdMob / Re: [iOS & Android] AdMob Extension [3.0]
« on: January 06, 2016, 09:59:03 am »
Hi Robin.

Is there a way to remove iOS Advertising Identifier from your extension?

I have an IOS game that gets rejected just because of this identifier (because I'm using it for android but not for ios).

I tried to remove it from all my behaviors and also eliminating the extension, but it gets a lot of errors :S  (even cleaning the project).

4
AdMob / Re: [IOS/Android] Google AdMob Extension [3.3.6]
« on: December 18, 2015, 02:57:44 pm »
Is there a way to safely remove this extension?

I get the app rejected on app store because there some code containing ads.

I use the ads for android, but I remove all the ads functions for ios, and also disabled the extensions and I got all kind of errors because the game is still moving this extension (and also chartboots). 

Is there a way to remove this extension for good?  (terrific extension by the way, I just don't need it for ios :) )

5
Oh I didn't know that (the limits of support).

Thanks a lot!  That made the cut.

Thanks again for such a great extension :)

6
Thanks Bhoopalan.

Actually is the only use I have for the button indeed.  I was planning to use it on flash as well, but that's not the case.

The problem is that before this error wasn't present when I compiled on flash.  I mean, It could be a lot of work to remove the blocks and put them again each time I have to switch from android to flash.

Also, as far as I remember it worked well on flash.  I wonder if this doesn't apply anymore?  I would like to use it on flash or windows.

7
Hello.

I recently update to the newer version of this extension wihout hesitate.

I don't remember which version did I have, but now I am unable to continue.

I followed the installation fix for versions after 1.7, but It did not work.  It doesn't work rename the folder either.  I have been able to see just one extension instead of two, but anyway, the proble is still the same.

Could you help me on this?

8
iPhone / iPad / Android / How to download your own apk from play store?
« on: October 08, 2015, 01:12:12 pm »
Hello Guys,

It's maybe an stupid question, but do you how to download your own apk (the game you have uploaded) from Android play store?

I'm unable to find the backup that I did when I upload it, so I need that file :(

Regards,
Efren Fregoso

9
Fixed Bugs (3.x) / Re: Unable to select Animations
« on: September 07, 2015, 03:56:05 pm »
Fixed in the b8658.

@Efren, starting with b8631 Stencyl requires Java 8 to run.  A Java 8 JRE is bundled in the latest build, and you can use the .bat script that is also included in the latest build to adjust your memory settings.

Thanks a lot Captaincomic!

Now I'm using the 2GB version of the installer.  The issue with the animations is also fix it :)

10
Fixed Bugs (3.x) / Re: Unable to select Animations
« on: September 04, 2015, 11:37:09 am »
Yes, I'm still get this bug in newer versions too.

¿Does anyone knows what was the more stable version before 8650? (sorry, I just came back after weeks of inactivity)

11
Fixed Bugs (3.x) / Unable to select Animations
« on: September 03, 2015, 02:12:47 pm »
Hi,

I'm just came back to continue with my game on stencyl.  I have downloaded build 8650.

And just entering I notice a problem.  I am unable to select animations.  The only one that can be selected is the first one.  If I click in any other animation, it automatically comes back to the first animation.

Also, I'm unable to open stencyl with a .bat file.  My game is too big so I need this file to continue.  But on this build I tried to run my game as you normally run a game (with the .exe included), and I haven't seen the "90% memory" error anywhere, did you fix this problem?

Regards

12
Suggestion Archives / Tile on screen information.
« on: June 17, 2015, 05:00:15 pm »
I'm not sure if this is actually on stencyl, but if It's not there I think it should.

My game some really large maps and I need to make some dynamic adding of tiles.  So, I have issues finding where the tile should go, and this will be extremely easy if the information of the tile just shows at the bottom of the screen.

This could be very useful, hope you consider it :)

13
iPhone / iPad / Android / Re: Trigger Runners
« on: June 05, 2015, 02:36:46 pm »
Ok, I didn't put attention in every coin actually, sorry for that.

I have updated every country.  Most of them will cost €4.

Also, the paid game will have more features than the free one.  Like google play service (which I'm having trouble to get it work), selection of difficulty and an endless mode.

I'm just working on all that, trying to get it as soon as possible :)

14
iPhone / iPad / Android / Re: Trigger Runners
« on: June 05, 2015, 11:01:44 am »
Hehehehehe, yes, the price is $70 mexican pesos... so the conversion was $4.57. 

Don't own any android devices myself, but it looks absolutely stunning!
Amazing job with this one, looking forward for your next project

Thanks a lot :)

15
iPhone / iPad / Android / Re: Trigger Runners
« on: May 27, 2015, 05:40:10 pm »
Great!  Thanks for the comments :)

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