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Messages - Bing

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Ask a Question / Re: Rate of Fire
« on: February 05, 2012, 04:34:31 pm »
Here's how I did it. If the fire button is pressed AND the global attribute Can Fire? = True, then  spawn a bullet and set Can Fire? to False, wait PlayerShotDelay seconds, then set Can Fire? to True again.

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Windows / Mac / Flash / HTML5 / Re: Muu: Just Another Day.
« on: January 31, 2012, 01:46:34 pm »
This is very cool. Digging the faux scanlines effect. I made a foreground which achieves the same effect. Low res stuff just looks so much better with scanlines. IMO anyway. Nice work, dude.

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