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Messages - jaughnaugh

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1
Journals / Re: Knight of the Deep [Development Journal]
« on: June 14, 2021, 12:34:31 pm »
This looks really promissing! I recommend you also post about it in Stencyl's discord server. There are rules limiting the ability to advertise other discord servers, but I'm sure you will be fine sharing your twitter or a link to this thread.

Thank you Luyren! :)

2
Journals / Knight of the Deep [Development Journal]
« on: June 13, 2021, 08:00:48 am »
Hi everyone,

This is an upcoming game we're working on. The game's inspired by classic games such as the Legend of Zelda and Metroidvania games such as Hollow Knight and Aquaria.



Knight of the Deep is an underwater action-adventure about a sword-wielding fish tasked with saving the ocean kingdom.

Story
As a wandering fish, you find yourself inside an ocean maze full of predators. While you anxiously try to find your way back, you discover a mysterious sword. As you pick it up, you feel its power flow through your veins, filling you with courage that sends you venturing deeper into the abyss. There you find other helpless creatures in hiding. They speak of a dark oppression that looms, which threaten their once blossoming kingdom.










Watch the trailer.
Listen to the OST.
Follow us on Twitter and IG

3
Ask a Question / Re: Help with game pad support for analog sticks
« on: November 01, 2019, 09:16:39 am »
Thanks Rob!!

4
Ask a Question / Re: Help with game pad support for analog sticks
« on: November 01, 2019, 07:48:25 am »
Has anyone ever figured this out?? I want to achieve the same.

5
Extensions / Re: byRobin Extension Manager (0.1.9)
« on: January 03, 2019, 02:54:02 pm »
Hey Robin,

It's scaling correctly again! Thank you for fixing the issue so quickly. I'll keep testing on my side for any issues. Cheers.

6
Extensions / Re: byRobin Extension Manager (0.1.8)
« on: January 02, 2019, 05:33:37 pm »
I have no idea what causes the issue, but it does not occur on Stencyl build 10084 or lower, it's the update after this build version that starts to cause the scaling issue, but then again, only when this extension is enabled. Hope this bit of info helps.

7
Extensions / Re: byRobin Extension Manager (0.1.8)
« on: January 01, 2019, 05:30:54 pm »
Hey Robin,

Welcome back! I've been using this extension for simple share, but recently noticed that when this extension is enabled on the latest version for Stencyl (b10200). It prevents the game from scaling completely on iPhone X and it looks cut off like it would before the iPhone X support.

8
iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: November 30, 2018, 06:33:48 am »
Undisputed Champ by Colin Lane and Frank & Jordan (FJ GAMES) also got a worldwide feature! https://itunes.apple.com/us/app/undisputed-champ/id1436878880?mt=8

9
Ask a Question / Re: ios audio extension
« on: October 29, 2018, 05:45:58 pm »
Nice work! It works for me without using the blocks. But only when starting up the game while playing external music on the device. If I go out of the game and back (switching apps), It will pause the external music. But If you enable the ambient block from the start of the game, it will not pause the external music from startup nor when going out or coming back to the game/app. The game music will play simultaneously with the external music.

Thanks Yoplalala and Colin!

10
iPhone / iPad / Android / Swish Ball! Available now on iOS/Android
« on: October 18, 2017, 01:45:11 pm »
Hello Stencylers!

Our new game Swish Ball! has gone live today. It's a combination of basketball and pinball. Score as many buckets as you can, you have a 24 second shot clock for each basket and it resets as you score. The game also has a time mode.

Check it out!

iOS: https://itunes.apple.com/us/app/swish-ball/id1279592816?mt=8
Android: https://play.google.com/store/apps/details?id=com.appsolute.swishball

<a href="https://www.youtube.com/v/N9tQXnCWbDc" target="_blank" class="new_win">https://www.youtube.com/v/N9tQXnCWbDc</a>

11
Hey mdotedot!

I've been testing this on my computer and it works great! But I tried moving on to iOS, but I cant test it because the extension is missing iOS 64-bit

12
Thank you Robin! The second option worked. I had to replace the framework myself. Good work!

13
Hey Robin, I'm having trouble building with tapdaq, i keep getting errors. I downloaded both the new Tapdaq, and the new Robin extension. Eventho they keep showing the preview version numbers (1.6 for tapdaq and 0.8 for robin exension in stencyl)

Code: [Select]
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857620004535 stencyl.sw.util.StreamGobbler [haxelib] ** BUILD FAILED **
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004534 stencyl.sw.util.StreamGobbler [haxelib] clang: error: linker command failed with exit code 1 (use -v to see invocation)
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004533 stencyl.sw.util.StreamGobbler [haxelib] ld: symbol(s) not found for architecture arm64
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004532 stencyl.sw.util.StreamGobbler [haxelib]       objc-class-ref in libtapdaq.a(cd332943_TapdaqEx.o)
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004531 stencyl.sw.util.StreamGobbler [haxelib]   "_OBJC_CLASS_$_TDProperties", referenced from:
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004530 stencyl.sw.util.StreamGobbler [haxelib]       objc-class-ref in libtapdaq.a(cd332943_TapdaqEx.o)
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004529 stencyl.sw.util.StreamGobbler [haxelib]   "_OBJC_CLASS_$_TDTestDevices", referenced from:
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004528 stencyl.sw.util.StreamGobbler [haxelib]      (maybe you meant: _OBJC_CLASS_$_TapdaqController)
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004527 stencyl.sw.util.StreamGobbler [haxelib]       objc-class-ref in libtapdaq.a(cd332943_TapdaqEx.o)
jar:file:/Users/jrdnmlndz/Downloads/Stencyl/sw.jar!/res/logview4j/images/info.gif false INFO 1487159857607004526 stencyl.sw.util.StreamGobbler [haxelib]   "_OBJC_CLASS_$_Tapdaq", referenced from:

14
iPhone / iPad / Android / Food Forecast (Featured on the App Store)
« on: January 05, 2017, 10:21:14 pm »
Hey guys!

This is Food Forecast, an endless eating game. It has been featured on the App Store in most of Europe and some other countries. Check it out!


App Store



<a href="https://www.youtube.com/v/mt5mPmSjWAk" target="_blank" class="new_win">https://www.youtube.com/v/mt5mPmSjWAk</a>

The chiptune music was done by Vakero. We found him guy on this forum! If you like his music you can contact him at vg.vakero@gmail.com


Twitter: @frankandjordan
Check out our previous game: Slugger - Endless Home Run Derby

15
iPhone / iPad / Android / Re: List Of Apple Featured Mobile Games
« on: January 05, 2017, 09:45:40 pm »
Food Forecast according to twitter
https://twitter.com/frankandjordan/status/817143051139317760
https://itunes.apple.com/us/app/food-forecast/id1175897542?mt=8

Hey! That's right. We got featured in most European countries and India. This is Jordan from Frank & Jordan.  Great to be part of the list! :)

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