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Messages - beta772

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Ask a Question / Re: Stencyl Test Scene Error
« on: November 17, 2015, 11:39:20 pm »
I got around to my problem. I installed Stencyl on my roommate's laptop and imported my game there. It worked fine.
I uninstalled and reinstalled Stencyl on my PC but the problem was still there. I even did a System Restore. It's weird that the game works on other pcs but not on mine.

Ask a Question / Re: Stencyl Test Scene Error
« on: November 17, 2015, 05:22:42 am »
I removed images that I think are too big (Two so far). No positive results. I also noticed something odd.
This is what I found: Whenever I tried testing the game or publish it in Flash, the previous flash earlier from when I was testing the whole game for errors would play. Not the current one I am testing or publishing.

Ask a Question / Re: Stencyl Test Scene Error
« on: November 17, 2015, 03:51:49 am »
I see. I'll try removing some images and see what happens.
I tried uploading a copy of my game but it exceeded the max limit for uploads here.. I uploaded it in my dropbpx though.
I hope my problem can be resolved.

Ask a Question / Re: Stencyl Test Scene Error
« on: November 17, 2015, 03:29:59 am »
Does that include tilesets? Because I did not add any large image after I played the game twice. I just edited some events in my scene. Just changing values like the x position and y position of my actors.

Ask a Question / Stencyl Test Scene Error
« on: November 17, 2015, 03:09:59 am »
I just finished making my game a few hours ago with no errors. I even played the whole game twice just so I can make sure it is ready. However, when I tried to test a specific scene "just to be sure" before I publish the whole game in Flash, an "Unexpected error" appeared. I thought it was nothing so I just closed the game and restarted Stencyl. When I opened the game again and tested the scene I want, Flash would show the scene I tested before the present one I wanted to test. This prompted me to test the other scenes. I even used the "Test Game". Flash always showed the same scene: The one I tested before the unexpected error occurred.

Ask a Question / Re: Bullet Won't Appear
« on: November 09, 2015, 07:14:44 am »
In my collision group settings, the bullet doesn't collide with the player. The bullet only collides with the enemy group.
I also attached the attributes for the "Fire Bullet Behavior".
I have searched the 'net several times but to no avail.  :(

Ask a Question / Bullet Won't Appear
« on: November 09, 2015, 06:05:26 am »
So I tried using the "Fire Bullet" Behavior for my game. The problem is, the bullet won't appear when I try to fire it.
My groups are already arranged. Player group, group for enemies, and another group for the bullet.
My settings for the Fire Bullet Behavior are also complete. Nothing left out.
Oh, the bullet is supposed to kill enemies.
I already tried using the mouse settings and the fire control settings so the bullet would fire. Both didn't work.

Resolved Questions / Re: Follow Path Won't Stop When Needed
« on: November 02, 2015, 02:21:18 am »
After a whole day saerching and trying out blocks, I finally got the actor to stop moving.
I failed to see this "clear path block" in the first place. Silly me. Haha.  :-[
I attached the ss of the block if ever someone like me runs into a problem like this and failed to see the said block.

Resolved Questions / Follow Path Won't Stop When Needed
« on: November 02, 2015, 12:59:54 am »
Good day. It's been a week since my first time using Stencyl and there's a part in my game where 2 of my actors are moving. One moves left and right only (Lago19) while the other follows a path and it does so in a loop (Lago16).  After an event has occured, those 2 actors would stop their movement. So far I only got to stop the actor that moves left and right. I used the "set x-speed to 0 for [Actor]". I used set x-speed and y-speed to '0' for [Actor] to the other one but it never stopped following its path. What do I need to do in order for it to stop?

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