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Messages - qhu1990

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1
Ask a Question / Re: [FREE] Create a Basic RPG with quests!
« on: March 18, 2017, 11:32:19 am »
Hey Stefan,

Nice going with the RPG series! And I somehow have an idea where you get the 'racegame' plan from ;)
I used your lessons to let my pupils create a racing game, be  it without the AI part. I hope to find some
time to watch through certain tutorials of yours.

Cya around!

2
Ask a Question / Re: Game crashed after 3 seconds
« on: September 30, 2016, 06:53:26 am »
There we go, thanks for your time!

3
Ask a Question / Re: Game crashed after 3 seconds
« on: September 29, 2016, 03:18:50 am »
Do you want the piece of code for the spawning of enemies? Or the complete game code?

For spawning, I made a scene event:

/* ======================= Every N seconds ======================== */
runPeriodically(1000 * 3, function(timeTask:TimedTask):Void
{
   if(wrapper.enabled)
   {
      createRecycledActor(getActorType(9), (getScreenX() + 620), randomInt(Math.floor(25), Math.floor(375)), Script.FRONT);
      getLastCreatedActor().setXVelocity(-20);
   }
}, null);


4
Ask a Question / Game crashed after 3 seconds
« on: September 27, 2016, 04:26:07 am »
Hey all,

I've been building a platformer with my class but my 'example game' stopped working. After about 3 seconds, enemies should spawn from the right and fly to the left. But instead, the game simply freezes. Logs are in the attachment, I hope anyone can help me with this?

Edit: if any information is needed I will of course reply.

Thanks,

qhu1990

5
Ask a Question / Re: Is Stencyl PR active ?
« on: July 26, 2016, 11:10:26 am »
I have to say it still has a few unique features that other SDKs don't have. The thing that made me choose Stencyl is definitely the 'scratch programming' if I may call it that. It's amazing, it's simple, and it makes it really worth it for me as a teacher to use this program to teach kids to make a game. There is no way i can do the same with Unity or Unreal because that's way too difficult for every pupil to grasp.

Running multi-platform is also a big plus, GameMaker was on my radar but 70% of my pupils use macbooks so it's a no-go. I really do hope Stencyl sticks around and improves.

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