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Resolved Questions / Re: How'd you expose Attributes to Stencyl w/ making behaviours in codemode?
« on: December 21, 2015, 01:19:19 pm »
So I thought I might be able to figure out this one on my own but really not having any luck.
The attribute is now registering but without a name and adding "type = ANIMATION" doesn't make a difference to the type.
Is there a tutorial somewhere I'm missing or even just one sample behaviour I could crib off? I'd be really happy to write up a tutorial in the style of the crash course guide showing how to build a behaviour once I've gotten a grip on it myself.
The attribute is now registering but without a name and adding "type = ANIMATION" doesn't make a difference to the type.
Is there a tutorial somewhere I'm missing or even just one sample behaviour I could crib off? I'd be really happy to write up a tutorial in the style of the crash course guide showing how to build a behaviour once I've gotten a grip on it myself.