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Ask a Question / Re: Actor Identifier other than 'last created' and 'last collided'?
« on: April 10, 2017, 06:12:55 pm »
Right now I've got three list variables, Solution (which includes the entire puzzle solution), Given (which contains only the numbers shown at the start of the puzzle), and Input (which is updated throughout the puzzle with the player's input). If there was a way to make text permanent (I can't come up with another way to describe it), then I could eliminate the Given list and just print the initial iteration of the Input list instead.
Does that make sense?
Does that make sense?