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Messages - vcano

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1
Dialog Extension / Selecting Dialog Option not functioning right?
« on: December 04, 2016, 08:10:40 am »
Hello everyone!! I am having a bit of trouble with switching to a new chunk of text or such when I click on one of my menu options. The Play option is where I will be switching scene, so you do not have to worry about that for now, other than that It keeps giving me errors saying something about BITMAP and stuff. I looked at the sample dialog code from the sample game and I think I have done things right but it still gave me an error. Pictures of how the structure, error code and such is down below.

Please help me!! :( Thank you for your patience.

2
Ask a Question / Re: Pause Menu and Mute Button function
« on: November 19, 2016, 08:59:08 pm »
Oh the last part with the if with the mute button is what I am trying to experiment and been working on but not really sure that will even work at all.

3
Ask a Question / Pause Menu and Mute Button function
« on: November 19, 2016, 08:57:38 pm »
So I have made a mute button and a pause button. I made the pause button to stop the music and plays the music again when it is no longer on the pause screen but if they player is on the pause screen and then click the mute button, the music starts playing again. If the user clicks resume (click the pause button again) the music stops as the game goes on and vise versa.

 So I have been struggling on trying to make the mute button have no function at all when on the pause screen.

4
Yeah I got that part and tried to do that but the problem is that I tried to click on the animation white box and does not appear at all especially choices. I have the damage ship in the same place as my non damage ship. Also where will I put this block under? Sorry for all the question. New here. >. <

5
Ask a Question / How to switch actors/ animation when they get damage?
« on: October 30, 2016, 10:03:07 pm »
I have been trying to figure out, try to code and seeing every function but I am stuck. I want to try and change my actor to a damage actor when they get hit. I am working on a space shoot em up by the way.

Been looking around everywhere but cannot seem to find it or figure out on how to do a transition from it. I try using the switch function and made a new actor and animation for the damage but cannot seem to find out on how to switch between my normal looking ship to a damaged ship before it get hit again to be destroyed.

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