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Messages - momotarot

Pages: 1
1
AdMob / Re: [iOS & Android] AdMob Extension [3.0]
« on: January 14, 2015, 09:19:14 pm »
It´s possible that interstitials not work with this extension?


Hi,
Just make sure you call fullscreen ad with the steps below:
1. Initialize AdMob fullscreen ad ...
2. Load AdMob fullscreen ad ...
3.  Wait about 5-10 secs for fullscreen ad to be loaded.  Finally call Show AdMob fullscreen ad.
Hope this help :)

2
AdMob / Re: [iOS & Android] AdMob Extension [3.0]
« on: January 14, 2015, 09:18:00 pm »
Momotarot,

Thank you for clarifying that up for me. I have gotten it to work now. It turns out my error was related to not doing a clean installation of stencyl 3.2 (I had simply installed over the old one). After completely uninstalling/deleting stencyl, and then reinstalling stencyl 3.2 latest build cleanly, everything worked.

Thank you very much for your contribution to this already great extension. Happy New Year everyone :)
I'm glad to hear that it works for you now :)

3
AdMob / Re: [iOS & Android] AdMob Extension [3.0]
« on: January 07, 2015, 05:02:11 pm »
momotarot,

Just to clarify, if I want the admob ads to work on android, I need to download your version or max's? Is yours a combination of his fix plus your iOS fixes?

I tried yours and it failed to build, it worked when I removed the extension and took out any code blocks related to ads.

Thank you

Hi,

You can use Max's version or my version.  Yes, my version is the combination of Max and my iOS8 fix.
I have tried with Max and mine, it works very well on Android.  Please make sure that you follow all necessary steps.

You may post the screenshots of your code blocks here.  I will help you find the issues.

Cheers,

4
AdMob / Re: [iOS & Android] AdMob Extension [3.0]
« on: January 01, 2015, 03:50:46 pm »
Hi,
Just make sure you call fullscreen ad with the steps below:
1. Initialize AdMob fullscreen ad ...
2. Load AdMob fullscreen ad ...
3.  Wait about 5-10 secs for fullscreen ad to be loaded.  Finally call Show AdMob fullscreen ad.
Hope this help :)

thank you.. its works.. i had two problems
1)didn't load
2)didn't wait before show the add

Glad to know that it works for you :)

5
Ask a Question / Re: Android game need quit button
« on: January 01, 2015, 03:46:48 pm »
To really quit the android app.  Try this:

nme.Lib.exit();

6
AdMob / Re: [iOS & Android] AdMob Extension [3.0]
« on: January 01, 2015, 10:13:27 am »
hey.. the extension is very useful.. thanks a lot..
i have a problem with fullscreen ad. It doesn't appear. The banner is ok.
I have tested on iOS and android too.. the problem is the same..
i have the version on the 1st page.. Is the new version (@Max Glockling) on solve my problem?


Hi,
Just make sure you call fullscreen ad with the steps below:
1. Initialize AdMob fullscreen ad ...
2. Load AdMob fullscreen ad ...
3.  Wait about 5-10 secs for fullscreen ad to be loaded.  Finally call Show AdMob fullscreen ad.
Hope this help :)

7
AdMob / Re: [iOS & Android] AdMob Extension [3.0]
« on: December 31, 2014, 11:38:34 am »
I've successfully build the new extension that works on both Android & iOS 8.
For Android, codes and SDK are not modified. Thanks "Max Glockling" for updating for Android.

For iOS, I add the necessary (and unnecessary) frameworks to make it works.  The Admob SDK version is 6.12.2 (the latest).  It also includes the iAd adapter but not tested yet.  You can now using test device ID for iOS (previously not working).  The banner position issue was fixed for the Landscape mode.

I hope you guys enjoy using the updated extension.

Thanks a lot to Abliblablobla for creating this great extension.  I will support Abliblablobla via PayPal later.  I hope everyone do support him too.

Happy New Year 2015 !!!  :D

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