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Messages - gameanalytics

Pages: 1
1
Extensions / Re: GameAnalytics extension for Stencyl!
« on: June 21, 2018, 01:54:46 am »
Brilliant! Thank you once again for reporting the problem. If you experience any other issue or if you have any questions about the tool do not hesitate to continue reaching out to the support team.


2
Extensions / Re: GameAnalytics extension for Stencyl!
« on: June 20, 2018, 03:58:29 am »
Hello everyone,

Apologies for this. A new version of the SDK has been released with a fix for the problem.

https://github.com/GameAnalytics/GA-SDK-STENCYL
https://download.gameanalytics.com/stencyl/gameanalytics.zip

3
Ask a Question / Re: GameAnalytics on stencyl
« on: June 12, 2018, 04:43:59 am »
Hello everyone,

I would like to point out that now GameAnalytics officially supports Stencyl :).

Read documentation here: https://gameanalytics.com/docs/stencyl-sdk

Read forum post here: http://community.stencyl.com/index.php/topic,56475.new.html

4
Extension Ideas / Re: GameAnalytics iOS Extension
« on: June 01, 2018, 12:22:29 am »
This extension is now out.

Thank you all for your support!

5
Extensions / GameAnalytics extension for Stencyl!
« on: May 31, 2018, 04:24:51 am »


Compatible with iOS and Android.

By having a basic GameAnalytics instrumentation of your game you are able to take advantage of 50+ out-of-the-box KPIs and powerful data exploring tools. Read more.

Features
  • free service, unlimited data storage
  • automated data collection
  • custom events
  • funnels
  • cohorts
  • segments
  • rich documentation
  • multi-dimensional data slicing and dicing
  • fast, competent support
and so much more!

Get it

- Download the latest version directly from our cloud.
- Visit our GitHub repository.

(How to Install and Update an Extension)


Documentation

Read full documentation about the SDK directly in our website.


Version History

  • 2.0.0
    added Command Center functionality
  • 1.0.1
    fixed compilation issue
  • 1.0.0
    initial release

6
Extension Ideas / Re: GameAnalytics iOS Extension
« on: May 02, 2018, 06:37:28 am »
Thanks for the reply!

It is imperative to use our native libraries (on iOS, Android and so on) in order to make sure that any changes we add to our SDKs can be easily deployed to all the game engines supported. The hx-game-analytics seems to be an extension written from scratch and there's not much we can use from it.

7
Extension Ideas / GameAnalytics iOS Extension
« on: May 01, 2018, 05:05:11 am »
Hello everyone!

We are working on bringing a GameAnalytics (https://gameanalytics.com/) engine extension to Stencyl. We have followed the guides on how to include third party iOS frameworks yet when running the game with the extension integrated we see the following error:

Code: [Select]
2018-05-01 13:42:36,997 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib] Undefined symbols for architecture armv7:
2018-05-01 13:42:36,998 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib]   "_GameAnalytics_register_prims", referenced from:
2018-05-01 13:42:36,998 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib]       _main in Main.o
2018-05-01 13:42:36,998 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib]   "_gameanalytics_register_prims", referenced from:
2018-05-01 13:42:36,998 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib]       _main in Main.o
2018-05-01 13:42:36,998 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib] ld: symbol(s) not found for architecture armv7
2018-05-01 13:42:36,999 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib] clang: error: linker command failed with exit code 1 (use -v to see invocation)
2018-05-01 13:42:37,015 INFO  [Thread-13] stencyl.sw.util.StreamGobbler: [haxelib] ** BUILD FAILED **
...

It seems that the same behaviour has been reported by an other user attempting to create an extension for Vungle but unfortunately, no pointers are actually given on how to solve the issue. Read more about his post here: http://community.stencyl.com/index.php?topic=40222.15

This is how our include.nmml file looks like at this stage:
Code: [Select]
<?xml version="1.0" encoding="utf-8"?>
<project>
<section if="ios">
<ndll name="GameAnalytics"/>
<dependency path="frameworks/GameAnalytics.framework"/>
            <dependency name="AdSupport.framework"/>
<dependency name="SystemConfiguration.framework"/>
<dependency name="z"/>
            <dependency name="sqlite3"/>
</section>

<classpath name="" />
<ndll name="gameanalytics" if="ios" />
<java path="project/android" />
</project>

What are we doing wrong?  :)

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