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Messages - zawrot13

Pages: 1 2 3 ... 6
1
Extensions / Re: Virtual Joysticks Extension [2.0]
« on: November 11, 2014, 04:20:41 pm »
The last problematic issue is that the same boolean is changed for one joystic even If You touch the next one. SO the id for one joystic is not recognised by the next one if You use the joystick detect block using both joystick.

2
Extensions / Re: Virtual Joysticks Extension [2.0]
« on: November 11, 2014, 04:11:29 pm »
I.ve tested this problem more.  If I touch the joystick and not move the finger, the boolean gives me TRUE, but if I move the finger a little bit, the boolean changes to FALSE.   It creates some promlems like If You try to use some attributies just after You touched the joystick and move it to some posstion. You will not be able to do it because the boolean give You the False result.  Maybe I'm wrong but it is for me big problem in many logical situations.

3
Extensions / Re: Virtual Joysticks Extension [2.0]
« on: November 11, 2014, 02:36:07 pm »
I think I found the bug.  When I try to use the boolean where the joystick is pressed,  the attribute gives me sometimes false.  Could You check this one?

4
iPhone / iPad / Android / Re: Miner's Adventures
« on: October 07, 2014, 12:26:16 am »
It's very close to finnish. I'm adding the whole fight with monsters system with gun shop, gun upgrades etc. I have to be sure that the AI of the monsters works well and the difficulty progress is well designed. So it's more action now with new light system ( You will see whole screen of the unhided terrain to see the whole action ;)

5
iPhone / iPad / Android / Re: Miner's Adventures
« on: July 27, 2014, 09:41:29 am »
My next observations confirm that the best You can do and what You can have is good possition after Your game has moved from "best new" category to "best all" category. I mean paid games but I think it works for all.
Faster You reach first 5 places, better possition You will have after "new games" list.
WHen my game  was on 1st place in it's category  (casual best new paid) the numer of downloads was better day after day but it was only a few days  which gives not good total downloads (250)  at the end of the "new games list".
Now it is  90th possition in all casual paid games and it is not so easy to find it as before.  Number of downloads is 4 to 5 Times less per day because of it. So in my opinion, very important is to use as good as possible the first month where the game is in the best new category (paid services probably are obligatory). Good is that it is still on the 5 to 10 downloads per day. and it is not bad for my paid and first publication. The next step is the big game update and new free trial version with ads (banners and review on 148 group and review booster maybe).  Also the new game is coming but this time free with microtransaction model.

6
iPhone / iPad / Android / Re: Miner's Adventures
« on: July 18, 2014, 02:40:29 am »
i know but it is my first publication and its my first step to be advance. good news is the game jumped to 2nd place in best new games in its category.

7
iPhone / iPad / Android / Re: Miner's Adventures
« on: July 17, 2014, 11:01:32 am »
I found something strange. I logged on my google wallet and saw that about 20% of the transactions was cancelled by the buyer in the very short time like a few minutes.  Also there are about 10% of transactions with not accepted buyer's credit card.
Maybe users buy some games just to try and then they cancel the transaction and maybe it is normal or maybe there is a way to move the content after buy and then cancel. I don't know but it is strange.

8
iPhone / iPad / Android / Re: Miner's Adventures
« on: July 17, 2014, 04:53:16 am »
As I see my game is not so hided on googleplay ( 3rd new paid in it's category ) about 70th in new best paid in all categories. in my opinion paid services are obligatory for start if You like to see Your paid app on the first sites. I'm still waiting and probably I will boost this after first game update.

9
iPhone / iPad / Android / Re: Miner's Adventures
« on: July 14, 2014, 07:31:12 am »
I have about 20 downloads per day without marketing. I consider using some banners and paid reviews but probably I will do it with game upgrade after about 10 days. The game in 5th place ( best new paid games in this category on google play ). Some of the review sites mailed to me that the game is ok and They decided to add the review but it can takes a time because of the review queue. The 148apps service proposing me banner on Their sites  on mine page with some note about the game for 99 usd. I think I will use some of these market tools but just with the first update.

10
iPhone / iPad / Android / Re: Miner's Adventures
« on: July 05, 2014, 05:52:52 am »
This is also the new link for the trailer:

http://www.youtube.com/watch?v=DmvhqmATPLo

11
iPhone / iPad / Android / Re: Miner's Adventures
« on: July 05, 2014, 05:50:55 am »
Here You can download the game for android and ios:

https://play.google.com/store/apps/details?id=com.artnet.minemystery

https://itunes.apple.com/pl/app/mine-mystery/id892550494?mt=8

The game is not free and I'm working on the trial version. I'm also starting the marketing part and I will give You a note about it soon.

12
iPhone / iPad / Android / Re: Miner's Adventures
« on: June 17, 2014, 09:48:28 am »
Here You can watch the Official Trailer ( or something which tries to be official trailer :) ).
The game will be avaliable to download in Google Play and Apple Store in days ( I hope) .

http://youtu.be/Bsp73Eiw4IM

13
iPhone / iPad / Android / Re: Miner's Adventures
« on: May 28, 2014, 01:45:06 pm »
Thanks :) I'm finishing the details. I'm very happy that You like it.

14
iPhone / iPad / Android / Re: Miner's Adventures
« on: May 28, 2014, 02:50:17 am »
I found also this game about month ago. It is cool but  has different gameplay.  But They had some similar ideas to mine :)
I hope that my game will fill empty space in this kind of games.

15
iPhone / iPad / Android / Re: Miner's Adventures
« on: May 27, 2014, 03:15:13 pm »
I'd like to show You some news in my game.  There is the archeology site in the shop where You can complete the whole prehistoric skeletons ( more that 100 different bones in 6 skeletons). You can find the bones hided in the red dirts but it could be also a unvaluable scrap or a trap which removes part of Your energy.
 I also added some artifacts and improved some graphics.
You can see it here:
http://youtu.be/VXh4KKXi9tI
http://youtu.be/HXoRFP2wRBc

I hope You will like these new additionals. It not shows everythink. I will public official trailer in days I hope. Game should be avaliable at the stores in  next week.


 

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