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Messages - jffilion83

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Thanks for the feedback. :)

Well, been working on this RPG Active Time Tactical System, its far from complete, but its getting there. Tell me what you think of this.
Keep in mind that there's no tutorial/explanation. Its what I put here for ya, nothing more, its a personal built I use for testing so far. But some might have fun poking around with it.

Journals / Re: 3D FIRST PERSON DEMO!!!!!
« on: June 10, 2017, 02:18:59 am »
Nice stuff, reminds me of 2012 when I was doing pseudo 3d, In the meantime Ill provide my own link while I find the solution to upload html5 to the arcade.

Ask a Question / Re: Online Chat not censored.
« on: March 19, 2017, 05:29:39 am »
And by the way, Ill be there all my life to haunt these forum, to explain the TRUTH!

Ask a Question / Re: Online Chat not censored.
« on: March 19, 2017, 05:28:38 am »
and by the way im going in the streets in 2 days, so my last chance what this sofware. But when I told it to the programmer they didnt even flinch. I hope it gives you an idea of their emotional willness.

Ask a Question / Online Chat not censored.
« on: March 19, 2017, 05:24:13 am »
Ive Been a heavy user of Stencyl for the last 6 years or so, and all my engineer friends told me to not use this piece of shit software, I didnt listen to them and I was stuborn, cause I wanted to believe in this. Unfornately the lack of support and the lack of gentlemens I experiences really made me doubt in the future of this vaporware company. Used wise judgement and be hardcore cause they just kicked me out of their Chat after   6 years, and the guy told me he didnt remember me. Ask Hectate and SadiQ, they will remember me, but those who making all this up wont.

Chit-Chat / Dicord Chat Bugged
« on: March 19, 2017, 05:15:34 am »
I was in discord for 5 years and it bugged last night, maybe some douchebags cut me out, but im really trying to help that community, by blocking me you shot yourself in the foot, Im gonna work real hard against what you doing, I kinda believed in ya, but your not as near as Construct. I was defending Stencyl against my engineer friends, no they know who you trully are. Sorry, and good night and good, and please be peace in that vaporware you made. You lost on good customer forever with this bad attitude. Are you professional or what Jon?

Hey, Im using Stencyl for 7 years

Thank you man!!! Finally I will be able to sleep...  ;)  Arghh lol I checked the Legacy Box and voila...  Thanks again.

Still got the same error messages after replacing VS2015 with  VS 2012 desktop. I dont understand why its saying like 200 lines of errors... :(

Going to uninstall VS 2015 and give a shot to the 2012 Express...

Ask a Question / CPPIA Built - [Solved] - Using Legacy OpenFL.
« on: August 31, 2016, 10:34:33 am »
Hi, I had the CPPIA problem for the last 3 months, it was caused by the folders that were not created. As seen in this topic : . I managed to solve this part by creating all the requested folders. Now I am stuck with other messages. I'm really desperate about this one... been up 24h straight to try to solve this once for all cause Im aiming for a Stand Alone release and I cannot test it. Here are the logs.  Thanks in advance.

I tried to compile it with MS Visual Studio also, and on my other machine with the same result... 
Heres the updated log.

Journals / Xenos Colony : Resurgence.
« on: August 18, 2016, 08:39:37 pm »
Hey, I'm back.  After some break from stencyl and all stuff combined, I've managed to combine several goodies into my next engine. I was just wondering if you guys could just fire it up to tell me what kind of fps you got, I mean visually, if its too choppy ; no real fps benchmarks. This project is a milestone for me since its jumping into a realtime CGI fray, and I'm trying to push the compression of files to their max. The project should be accessible with this link :

Not much for playability for now but its a framework in progress.

I'm trying to see what Stencyl can achieve with a pool of CGI pre-rendered and a good Virtual Z buffer for now. Its not a full game yet but more a tech demo. I'll be happy to hear your feedback.

Ask a Question / Re: Audio/Sound Manipulation
« on: August 18, 2016, 04:26:58 pm »
You're welcome Mrockz. Yeah it would definetly make more sense if the GET position block also had a SET position counterpart.

Ask a Question / Re: HTML 5 - FPS Control
« on: August 17, 2016, 01:52:52 pm »
Updated with sample so you can see why 60 fps is not that important. Also if you can tell me what fps you are currently getting it would help. Thanks all.

Even if you dont have real fps count, just saying if it turns relavitely smooth is ok !

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