1
Paid Work / Re: SCUMM-style adventure game dialog
« on: October 28, 2012, 07:48:28 am »
I added it to StencylForge with the name 'Dialog Tree Kit' and some notes in the description about how it works.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Thanks Hansbe,
Squarenote got a pretty good BPM counter working already, My question is specifically about getting real-time digital signal processing working , such as a real-time reverb effect or flange etc. I know actionscript is capable of this and here's a link to exactly what I'm trying to get working in Stencyl,
http://www.anttikupila.com/flash/soundfx-out-of-the-box-audio-filters-with-actionscript-3/
If anyone could help me out (custom code block anyone?) I will forever be in their debt!