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Old Bugs (1.x/2.x) / Re: Plummeting performance
« on: May 04, 2012, 03:43:21 pm »
Nomosoft,
Have you had any traction on this subject?
I have been working on a game for about a week just assuming that I was doing something to cause the "eventual lag" but it seems in the examples you have given where you are simply "creating actors" and "killing actors" there is significant lag after a period of time.
Is this a serious problem with stencyl? or maybe just the physics engine?
Have you had any traction on this subject?
I have been working on a game for about a week just assuming that I was doing something to cause the "eventual lag" but it seems in the examples you have given where you are simply "creating actors" and "killing actors" there is significant lag after a period of time.
Is this a serious problem with stencyl? or maybe just the physics engine?